24 Hours Random Map Contest

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(see pdf in attachment for full quality of these images)

links:
Discord: https://discordapp.com/invite/KbTKFpJ
Website for submissions: https://aoe2map.net/contest/

Resources, Guides and Tools for Random Map scripting:
Text-editors
I use note++ to type my scripts, but you could in theory write them on any text-editor.
Nore++: https://notepad-plus-plus.org/

This syntax highlighting is very useful: http://aok.heavengames.com/blacksmith/showfile.php?fileid=13132

Guides
A guide for random map scripting many of us follow, is this guide by Bultro, updated by Zetnus: http://aok.heavengames.com/blacksmith/showfile.php?fileid=12178

For userpatch 1.5 features this forum post is my Bible: http://aok.heavengames.com/cgi-bin/aokcgi/display.cgi?action=ct&f=4,44466,,30

https://docs.google.com/document/d/1zzF-qYDnsW5s0vDsZ1bGpI55C5JefYldXQEfQaKFxU4/edit A 'getting started' guide I was working on. (under construction)

Reference
Advanced Genie Editor (A.G.E.) is a great tool to make game-play mods. It is also very useful to look up attributes! find out more: http://aok.heavengames.com/blacksmith/showfile.php?fileid=11002

also http://userpatch.aiscripters.net/reference.html# lists some important information about the userpatch features (pretty short descriptions)

and in the Reference file in the userpatch folder you can find a list of rms-constants and an explanation of ZR maps (download: https://userpatch.aiscripters.net/guide.html#)

Instructions on how to compress ZippedRandomMapscripts ([email protected], or ZRms):

ZippingZRmaps.png

Tools for scenario mapgeneration
TriggerStudios is a tool to make scenarios it is mainly meant with a focus on triggers, but it can also be helpful to draw maps. (this could be helpful to make the scenario file which you use for ZRmaps)
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12103

generate a map from an image for scenario files, using this tool: https://www.voobly.com/forum/thread/246496
 

Comments

Germanydodageka

Longswordman
Feb 13, 2018
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#4
Great idea! Just one question: In the contests and the winner section you mention a theme. When/how will that be decided, and will there be only one theme per contest? Or can participants choose their own theme for their submission?
 

Swedenaddstrike

Active Member
Jul 17, 2012
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#8
Wont be able to participate but hope to see some great maps come out of this. Nice initiative, best of luck!
 

NetherlandsHenkdesupernerd

Well Known Pikeman
Feb 5, 2017
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#11
Great idea! Just one question: In the contests and the winner section you mention a theme. When/how will that be decided, and will there be only one theme per contest? Or can participants choose their own theme for their submission?
Together with the admins I will think of a new challenge for every contest.
For each contest the challenge will be revealed at 14GMT of the saturday. In the announcement you can find an EXAMPLE of how such challenge looks like. The challenges will be well-defined to result in map submissions to be easily comparable, and to prevent participants from preparing mapscripts in advance, so it will be a true 24-hours challenge.
 
Likes: dodageka
Feb 13, 2018
480
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#12
Together with the admins I will think of a new challenge for every contest.
For each contest the challenge will be revealed at 14GMT of the saturday. In the announcement you can find an EXAMPLE of how such challenge looks like. The challenges will be well-defined to result in map submissions to be easily comparable, and to prevent participants from preparing mapscripts in advance, so it will be a true 24-hours challenge.
Thanks for the clarification!
 

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