S
Guest
What, in general, is this mentality, that, if I am not comfortable with certain game mechanics, the game shall change, instead of me either adapting or playing a different game?
When did the gaming industry become a planned economy with a limited number of products, which must be fit for as many people as possible?
Many years, maybe a decade ago. The AoE scene was just not inside this bubble due to things like Voobly, UP and WK and community supported services. Welcome to the real game industry now.