Do you guys think the slinging nerfs are enough? I most commonly see a Feudal Sling, which is just increased from a 30% to a 40% tax (which is about 5 percentage points of extra lost resources (1/1.3 - 1/1.4). That cost stays high with moving coinage to imp, but how relevant is that actually?
Consider that walls are also going to be opened easier and they cost most, especially for the player on feudal age.