indian imperial camels were broken in TG's. They could eat any (paladin pocket) base in seconds due to their attack bonus to buildings so it's a good nerf.
A nerf for INdian in TGs was indeed needed but thb not so sure if thats gonna work out to much.indian imperial camels were broken in TG's. They could eat any (paladin pocket) base in seconds due to their attack bonus to buildings so it's a good nerf.
The bonus was hardly decreased, +4 is still very strong.indian imperial camels were broken in TG's. They could eat any (paladin pocket) base in seconds due to their attack bonus to buildings so it's a good nerf.
Also found out the hard way that applies to berber camel archer when a group of them killed my castle in like 3 shots...The bonus was hardly decreased, +4 is still very strong.
Buff: Stirrups increase Attack Speed by 33% rather than 25%
Buff: Unique Tech trains Light Cav, Cavary Archer and Steppe Lancer 100% faster, rather than 50%
indian imperial camels were broken in TG's. They could eat any (paladin pocket) base in seconds due to their attack bonus to buildings so it's a good nerf.
I am so fed up....Everywhere they cry: "muuuh" INdians Bad now, OMG no!!! now WORST civ ever!!!
Indians have been OP since freaking May now, and even in that "Balance" Patch, they have been buffed, not nerfed, buffed!.
I dont know what elo you are but in every 2.5k TG there is no TG without Indians because their Camels are freaking OP. They melt Buildings as if they are Infantry with the Mobility and Tankiness of a Paladin that doesnt get as hard countered by Halbs. While also being faster, cheaper, created more quickly and hard counter Paladin and CA
So just admit yall that you have been abusing Indians for Freelo basically and stop bargaining, "give them Battle Elephants, Last Infantry Armor, Knights, Cavalier, Heavy Scorp and XYZ" to compensate.... Just because you enjoyed absolutely wrecking with an over the top 60% winrate civ in 1650+ 1v1 and propably even more in TG for the past 7-8 months. Indians are still strong AF and I would have taken away Bloodlines instead of the last armour to give you an Idea of how fed up i am about this civ I see in every game.
Same goes for Franks and Britons.
I am so fed up, people that pick the strongest civ every game and then go into complete denial that the civ needs a nerf and that its totally balanced while they win 100 elo because they keep talking to themself they got better but it's just the Civ.
They have Hussar, Camels, Siege Engineers, HC +1 Range, heavy Cavalry Archer, Halb, Onager, Bombard Cannon, Almost fully upgraded monks, the most important Eco Upgrades and even freaking GUILDS.
Their Tech Tree alone is already overloaded af and you all want to add Arbalest? A Full Blacksmith, Siege Ram or whatever fits perfectly to you?
So stop whining and just accept that people were fed up playing against Indian Pocket in literally every TG above 2k (and propably below that too)
Exactly thats why this was not a good solution. Perhaps taking away that peirce armor in castle would have been a good solution and reducing the bonus vs buildings to +2.Bro, Indians will be literally identical in the TGs because their camels will keep their pierce armor. It's about Hussar nerf that we are talking about.
Tbf they dont realy keep PA. ONly in Castleage its the same and one less in IMp. THat and one less melee and 1 less Building Attack. Like i said before a nerf in the right direction but with wrong means and way to low for TG still. Imp camles will still rek everything and melt buildings faster than knights, same as chevas and only a bit slower than palas now. Imo the nerf wont change anything for TG but as you say its very bad for 1v1 as HUssar suck nowBro, Indians will be literally identical in the TGs because their camels will keep their pierce armor. It's about Hussar nerf that we are talking about.
Paladin are quite a bit better against Halbs than Imperial Camels...They melt Buildings as if they are Infantry with the Mobility and Tankiness of a Paladin that doesnt get as hard countered by Halbs.
Im pretty sure last armor upgrade is more important than bloodlines (well for lategame, for Castle Age obviously not).I would have taken away Bloodlines instead of the last armour to give you an Idea of how fed up i am about this civ I see in every game.
i don't think they get BE, i think they get knight/cav.This nerf makes literally zero sense as it doesn't even address their team game strength which is precisely where the issue lies with Indians. Imperial Camel was never OP in 1v1.
Sure they'll take one more damage to halbs and paladins but I fail to see where that will play a major part.
If they add battle elephant to Indians I guess I can finally uninstall this stupid game though.
Why would they do that :D Not having knights is the whole thing they need to play around so much with camel bonuses :D Didnt work so far, but they wont get rid of that.i don't think they get BE, i think they get knight/cav.
they need something for 1v1. or maybe they get Arbs.
so are Indians supposed to just be a team game civ then? doesn't seem right to me.Why would they do that :D Not having knights is the whole thing they need to play around so much with camel bonuses :D Didnt work so far, but they wont get rid of that.