Tournament Structure
All matches in Rage Forest 3, including the Grand Final will be played as a best of 5 set on the tournament edition of Black Forest
Map
We will be playing on a slightly modified version of the regular Black Forest map, which makes lake generations more equitable on the map, and avoids situations where one team ends up with 3 or 4 lakes to zero on the enemy team.You can download the official map under Mods by searching for "Rage Forest 3 - Official Map"
Credit to @Gentle for creating this map for us
Civilizations
AOE 2 Captain's Mode Preset: https://aoe2cm.net/preset/KQzRY
Note: Bohemians and Poles will be included in Rage Forest 3. No new DLCs or civilizations released after Draft Day (March 15, 2022) will be used in the tournament.
- Team Captains will pick a pool of 19 civs one day before the scheduled match begins with no bans and no snipes.
- Higher seeded captain will decide whether they want to be host or guest according to this preset. Host captain always picks 1 civ first, followed by 2 picks from Guest captain, then 2 from Host captain and so on.
It is the Host captain's responsibility to submit the completed civ draft URL to the tournament administrators one day before the scheduled match begins.
The drafting of civs is very important as no civ can be repeated and players can only choose from the 19 civs that their captain picks.
If the series is tied at 2-2, teams will pick any civ of their choice, no repeats within the same team
This includes a high degree of teamwork and strategy development before the round begins. For example, the teams have to decide which players use which civs in which positions depending on their enemy teams and enemy civs. The best prepared teams going into the round will have a strategic advantage!
Game Rules
Slinging
Slinging others before reaching Imperial Age is strictly forbidden. A player may receive a sling at any age.
- Verified pre Imperial Age slinging will result in admin loss for that game (not the match)
- It is up to the losing team to check the recording and report abuse before the next round has started (games being played).
- If reported by the team that did it (accidental sling), admins will choose whether or not to continue the game, after conferring with both teams. Admin loss may be granted for that game, on a case by case basis.
Laming
Laming enemy food sources, wild animals, minerals, and any other resources is allowed and villager fighting is encouraged. The Dark Age on BF can be one of the most chaotic experiences, and usually dictates how Feudal and Castle Age are played.
Restarts
- Player restarts are not allowed under any circumstances
- Players may request a restart if any starting resources or player controlled units are trapped/blocked/inaccessible
- Lake Restart Rule
Restart requests need to be initiated within 75 seconds of game time
If the difference in dockable lakes between the two teams is 3 or more, an admin restart can be requested within the first 75 seconds of game time
- Civ Restart Rule
If any player(s) accidentally pick an incorrect civ from the available civs in their draft pool, there will be no restarts. However, if the player picks an incorrect civ that's not from their draft pool or "Random civ", a restart is required and the faulty civ picker's civ will be chosen by the enemy captain
- While it has never happened before, Administrators retain the right to restart the game under any situation
Pauses
- Pausing just isn't fun for anyone, and should rarely be used, in only the most extreme instances where external factors are affecting players' ability to play competitively.
- Once paused, please work to resolve the issue either with the administrators or the other team as apropos
- The player who paused the game is the one who should unpause, only after written confirmation from the opponent captain/team
Drops/Disconnects
- Ultimately, disconnects are at the discretion of the players. Please use your best efforts to restore games as soon as a disconnect occurs, however, if a full restore is not possible, it is up to the other team to decide if they want to re or claim an admin win for that game.
- If a drop occurs at the start before the map and positions are revealed (0:00 game time or loading screen), then a restart shall be allowed.
Pre-Lobby Settings
Visibility: PublicPlayers: 8
Set Password: (Up to the host)
Allow Spectators: YES.
Hide civs: YES
Spectator Delay: 3 minutes. (Can be reduced if both team-captains agree upon it except for the Grand Final)
Server: Agree on the best suitable server amongst all players playing that specific match.
Data Mod: Definitive Set.
Lobby Settings
Last edited: