By popular demand and for a future 1v1 tournament:
OpenLandPack & OpenLandPack+++ (3 extra starting villagers and 1 house)
Maps
Acropolis (17%), Chaos Pit (16%), Desert (17%)
Des_Arabia (17%), Golden Pit (16%), Valley (17%)
Changelog
Download
(3 extra starting villagers + 1 house)
Give me your feedback!
OpenLandPack & OpenLandPack+++ (3 extra starting villagers and 1 house)
Maps
Acropolis (17%), Chaos Pit (16%), Desert (17%)
Des_Arabia (17%), Golden Pit (16%), Valley (17%)
Changelog
Code:
general:
changed name so version is clearly visible when picking map (thanks ImRiver!)
created OpenLandPack+++ where you start with 3 extra villagers and a house
removed dry arabia, green arabia because they were too easy to wall
removed plains, eldorado because they were too random and similiar to other maps
distance from deer and far sheep to tc less random, deer pack size always 3
acropolis:
removed second gold from starting hill
valley:
distance from berries to tc less random
removed starting boars to make it harder to ignore the hunt in the center
golden pit:
distance from berries to tc less random
drastically reduced the size of the starting gold, moved it closer
desert:
distance from berries to tc less random
removed second stone, slightly decreased size of main gold
increased size of stone piles in the center
chaos pit:
increased size of berries from 4 to 6, removed second berry bush
added two boars for each player (thanks ImRiver!)
Code:
Changed name to Radom Open Land Map
Added Golden Pit, Valley, Standard Desert Arabia
Replaced Atacama by Plains, which I feel does the same thing while being less unfair and one-dimensional
El_Dorado: Added second boar back in to speed up start
Golden Hill: Reduced the amount of starting gold each player has
Download
(3 extra starting villagers + 1 house)
Give me your feedback!