Why did they change the change the wall strength? In my opinion it should become again the aoc stats.
I had the same problem. Because AoC will be 1.1, too. Install the 1.0e patch (if you haven't done yet). With AOCCONFIG.exe you can switch back the old version!So AoFE is fun and all, but it's not entirely compatible with AoC from what I can tell. I'm no longer able to access any of my recorded AoC games when I run AoC.
They are already very strong... They already get +2 attack, +20hp.Imp camel bonus vs cavalry
by shn_09 » Tue Jan 01, 2013 7:19 pm
The Indian Imperial Camels have same bonus as Heavy Camels. Camels have +12 attack, Heavy Camels +18, but Imp Camels also have only +18 attack vs Cavalry. May be they should get more, considering the cost and time taken for the upgrade.
I think this is correct
I don't know about a cost change, but I see no real reason upgrading to SO.Oh, just another random thing I was thinking about: does anyone else think it's funny that onager got buffed substantially and had no cost change, while siege onager got nerfed substantially and also had no cost change?
(I'm of course referring to the ability to cut trees)
I don't know about a cost change, but I see no real reason upgrading to SO.Oh, just another random thing I was thinking about: does anyone else think it's funny that onager got buffed substantially and had no cost change, while siege onager got nerfed substantially and also had no cost change?
(I'm of course referring to the ability to cut trees)
Does any1?
Maybe to make things better :?: SO should have a greater ''blast radius'' dmg than the current.