sounds very gay if everyone just does 10 outposts in his eco to avoid any raiding in feudal
IMO, this is a very nice idea for an expansion to aoc, just has to be balanced correctly. Remember outposts arent that strong, if u fix its cost/ number of garrison it can be a cool improvisation for the game, although i wouldnt make that level of changes if left to me, since my biggest concern is less radical changes and accurate balance.What if outposts could garrison a few units? (like 3) Merely to protect them, but they could neither fire nor heal.
Maybe this will make outposts more strategic.
Just an idea...
Yes lol, that will probably happen if the cost is maintained at 25 wood, 5 stone. :? But if you manage to adjust the cost as Carlos said, + the build time (so that you can't quickly build an outpost in response to an attack, before at least one of your vills get killed, for example) then I'm sure it will bring something interesting to the game.F_aLc_enSchrei said:sounds very gay if everyone just does 10 outposts in his eco to avoid any raiding in feudal
Don't worry! [According to AoFE facebook page] It will be released in December. ;-)Please no more talks...Release it soon :/
IMO, this is a very nice idea for an expansion to aoc, just has to be balanced correctly. Remember outposts arent that strong, if u fix its cost/ number of garrison it can be a cool improvisation for the game, although i wouldnt make that level of changes if left to me, since my biggest concern is less radical changes and accurate balance.What if outposts could garrison a few units? (like 3) Merely to protect them, but they could neither fire nor heal.
Maybe this will make outposts more strategic.
Just an idea...
Main concern being it can change the way game is played quite a lot, albeit one which can be a great add-on for an expansion and a refreshing new element to gameplay.
DoneUmm... A new icon of AoFE rather than the old one for AoC it's necessary, I think. :roll:
I was watching the Kamayuks and they have very less attack than other infantry unique units, i think that they should have 90 of HP in elite, and 75 HP in normal, considering that they had very good resistance, discipline and armor
I touch my sardine every time I remember the New Expansion is about to come out. Anyone thinks, with some kind of criteria that it will be released very soon?
I really hope its out before November.
I was watching the Kamayuks and they have very less attack than other infantry unique units, i think that they should have 90 of HP in elite, and 75 HP in normal, considering that they had very good resistance, discipline and armor
Is there any new animal in the new expansion? :?:
I think if you are going to give the Saracens imperial camels, they must first lose their superoverpowerful mamelukes OP
Are there new animals in the new expansion? :?: