Suggestion for signal/flare on the minimap:
Colored (player's color) "X" on the minimap.
Because in 3v3 and 4v4 games if 2 or more player send the "X" signal on the minimap at the same time, the other players on the team don't know who sends which "X" on the minimap. So colored "X" on the minimap fix this problem, and everybody know who sends which "X".
Would it be possible to update the changes , if there have been any since the last update ?
This one is added, and yeah, it will be huge help for LN maps.Suggestion for signal/flare on the minimap:
Colored (player's color) "X" on the minimap.
Because in 3v3 and 4v4 games if 2 or more player send the "X" signal on the minimap at the same time, the other players on the team don't know who sends which "X" on the minimap. So colored "X" on the minimap fix this problem, and everybody know who sends which "X".
+ in ln maps when everybody X his/her TC at the same time...
Hi Cysion
I really admire your and your teams incredible work to make this brilliant game even better.
Reading the changes and other suggestions I had some by myself.
About fixing the Huns:
I agree with you that Huns now are overpowered in many maps and they need another fix in addition to the slightly increased costs of their CA. Not giving them stone walls is a possibility but we already have the goths that cant build them.
Another idea would be not giving them monasteries and monks. This would fit with their UT.
I know this proposal sounds a bit dramatic but I'm sure that Huns are more than able to compensate this with their cheap CA and huge economy bonus. However it would take away an option to defend their base in early castle age and also weaken them in post imperial wars without trade, forcing them to act more offensive and win the game before gold runs out.
Also this change would give their UT more sense in games with standard winning conditions since it would make it harder for Huns to prevent the enemy from collecting all the relics.
I know this suggestion has to be tested very well but I'm sure it would be a very unique and interesting change.
Another idea is just about the names of the EW upgrades. I think heavy eagle warrior is a bad name because:
1. "Heavy" upgrades are only available in Imperial Age until now.
2. Upgrading a "heavy" unit to an "elite" unit is confusing.
3. "Heavy" just doesn't fit for one of the fastest infantry units of the game.
So I suggest to call them different. e.g: eagle scouts < eagle warriors < elite eagle warriors.
My last suggestion is about the franks. You could give them a bonus for their siege towers (e.g. cheaper ones) because no civilisation has a bonus only for siege towers yet. This would also give them more variety in their gameplay without giving them history-raping better scouts or archers.
I hope I brought some new and useful ideas for this expansion.
What if it were 'Improved' Eagle Warrior instead?
Superior eagles. Crack eagles. Noble eagles. Capital eagles. Choice eagles. Expert eagles. Exceptional eagles. Grand eagles. Paramount eagles. Unrivaled eagles. Super eagles. Zaftig eagles.
can you make it possible to select both type of huskarls , the ones from castle and barracks to be selected under one click.