Re: New Expansion (updated 28 Dec: Stream added)
About DM, we do play a lot of DM, to test units vs units and civs vs civs post imp, and I do play a fair bit of DM in the DM lobby, even tho Im not an expert. I personally think it is important to balance the game through all ages and all stages, DM does only take the final stage of a game in consideration, its like going fast forward 1,5 hour into an RM game when you play DM. So you can´t balance a game playing DM, as some civs need to be stronger then other post imp, because they were weaker in previous ages.
I do hope DM community shows interest for this prject tho, so they can be playing at the 2nd stage of the beta when a lot of beta testers will be added.
About Teut losing their TC Los, imo is it close to insignificant for teut to have this LOS, they will get their sheep a bit later, sure, but this rarely matters for an ordinary civ like teut. For china however, this extra LOS is an instant fix to a major problem with china not finding their sheep right away. If China finds their sheep right away, they are one of the strongest civ, if they need to spend 2 minute looking for sheep, they are gged. I have not seen any other good solutions to this problem, as giving them some food to start with potentially makes them to strong. To me it was true genius to give China this extra LOS.
It is nice to see so many good ideas and feedback here, a lot of it is getting used.
About DM, we do play a lot of DM, to test units vs units and civs vs civs post imp, and I do play a fair bit of DM in the DM lobby, even tho Im not an expert. I personally think it is important to balance the game through all ages and all stages, DM does only take the final stage of a game in consideration, its like going fast forward 1,5 hour into an RM game when you play DM. So you can´t balance a game playing DM, as some civs need to be stronger then other post imp, because they were weaker in previous ages.
I do hope DM community shows interest for this prject tho, so they can be playing at the 2nd stage of the beta when a lot of beta testers will be added.
About Teut losing their TC Los, imo is it close to insignificant for teut to have this LOS, they will get their sheep a bit later, sure, but this rarely matters for an ordinary civ like teut. For china however, this extra LOS is an instant fix to a major problem with china not finding their sheep right away. If China finds their sheep right away, they are one of the strongest civ, if they need to spend 2 minute looking for sheep, they are gged. I have not seen any other good solutions to this problem, as giving them some food to start with potentially makes them to strong. To me it was true genius to give China this extra LOS.
It is nice to see so many good ideas and feedback here, a lot of it is getting used.