From 04.01.2020 - 12.01.2020 the next episode of Nili's Apartment Cup is happening. It will be the first major event that will be played on Age of empires 2: Definitive Edition and is fully funded by Microsoft which resulted in a prizepool of $20,000 and will add 100% of all community donations.
Players:
![flag.png](https://www.aoezone.net/flagimage/no/flag.png)
![flag.png](https://www.aoezone.net/flagimage/es/flag.png)
![flag.png](https://www.aoezone.net/flagimage/at/flag.png)
![flag.png](https://www.aoezone.net/flagimage/rs/flag.png)
![flag.png](https://www.aoezone.net/flagimage/fi/flag.png)
![flag.png](https://www.aoezone.net/flagimage/cn/flag.png)
![flag.png](https://www.aoezone.net/flagimage/es/flag.png)
![flag.png](https://www.aoezone.net/flagimage/fi/flag.png)
![](/flagimage/ca/flag.png)
Casters:
![flag.png](https://www.aoezone.net/flagimage/us/flag.png)
![flag.png](https://www.aoezone.net/flagimage/au/flag.png)
![](/flagimage/de/flag.png)
![flag.png](https://www.aoezone.net/flagimage/us/flag.png)
![flag.png](https://www.aoezone.net/flagimage/ca/flag.png)
Initially
Hera got a direct invite to NAC 3, but didn't have time. Thing have changed and he messaged me some days ago that he still wants to join. Considering him as a great addition to the tournament, I tried to work something out.
dogao &
F1Re both had time to join NAC 3, but we couldn't get a decider match in time, additionally 5 series per day would just be more exhausting on the crew (mainly me), so that after asking all players we decided on a 9 player tourney.
We keep the swiss system with one player having a BYE per day. Players were asked if they wanted to keep a 5 day group stage or 6 days because of the changed circumstances. All players wanted 5 days.
Hera has to pay for flights, hotel and food on his own.
![](/flagimage/ca/flag.png)
![](/flagimage/br/flag.png)
![](/flagimage/br/flag.png)
We keep the swiss system with one player having a BYE per day. Players were asked if they wanted to keep a 5 day group stage or 6 days because of the changed circumstances. All players wanted 5 days.
![](/flagimage/ca/flag.png)
Schedule
Group stage Swiss System - BO5
Saturday 04.01.20 13:00 GMT -
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![](/flagimage/es/flag.png)
Saturday 04.01.20 15:30 GMT -
![](/flagimage/cn/flag.png)
![](/flagimage/fi/flag.png)
Saturday 04.01.20 18:00 GMT -
![](/flagimage/no/flag.png)
![](/flagimage/ca/flag.png)
Saturday 04.01.20 20:30 GMT -
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![](/flagimage/rs/flag.png)
Sunday 05.01.20 13:00 GMT
Sunday 05.01.20 15:30 GMT
Sunday 05.01.20 18:00 GMT
Sunday 05.01.20 20:30 GMT
Monday 06.01.20 13:00 GMT
![](/flagimage/es/flag.png)
![](/flagimage/fi/flag.png)
Monday 06.01.20 15:30 GMT
![](/flagimage/cn/flag.png)
![](/flagimage/ca/flag.png)
Monday 06.01.20 18:00 GMT
![](/flagimage/at/flag.png)
![](/flagimage/fi/flag.png)
Monday 06.01.20 20:30 GMT
![](/flagimage/no/flag.png)
![](/flagimage/es/flag.png)
Tuesday 13:00 GMT
Tuesday 15:30 GMT
Tuesday 18:00 GMT
Tuesday 20:30 GMT
Wednesday 13:00 GMT
![](/flagimage/cn/flag.png)
![](/flagimage/es/flag.png)
Wednesday 15:30 GMT
![](/flagimage/es/flag.png)
![](/flagimage/fi/flag.png)
Wednesday 18:00 GMT
![](/flagimage/at/flag.png)
![](/flagimage/rs/flag.png)
Wednesday 20:30 GMT
![](/flagimage/ca/flag.png)
![](/flagimage/fi/flag.png)
* These are not the match-ups the initial swiss-system created. But since it originally created a Viper vs LaaaaaN match-up that didn't matter at all (4W-0L vs 0W-1B-3L) & Mr_Yo getting rewarded to lose early and get bye in day 5, players came up with the idea to give Viper the Bye and create match-ups in a swiss system after that. Player's that are getting punished the most by this are Villese (has to play #4 instead of #8) and Mr_Yo (has to win #9 instead of being directly qualified), main benefiter is Liereyy (facing #8 instead of #4).
I was sceptical at first, but players agreed on this.
Thursday 09.01.20 - Day off
Friday 10.01.20 15:00 GMT - QF BO7
![](/flagimage/cn/flag.png)
![](/flagimage/at/flag.png)
Friday 10.01.20 19:00 GMT - QF BO7
![](/flagimage/es/flag.png)
![](/flagimage/fi/flag.png)
Saturday 11.01.20 12:00 GMT - SF BO7
![](/flagimage/ca/flag.png)
![](/flagimage/es/flag.png)
Saturday 11.01.20 16:00 GMT - SF BO7
![](/flagimage/no/flag.png)
![](/flagimage/cn/flag.png)
Saturday 11.01.20 All Day - Public Viewing + Meet & Greet
Sunday 12.01.20 12:00 GMT - Showmatch -
![](/flagimage/rs/flag.png)
![](/flagimage/fi/flag.png)
Sunday 12.01.20 15:00 GMT - Finals BO11 -
![](/flagimage/no/flag.png)
![](/flagimage/ca/flag.png)
Sunday 12.01.20 All Day - Public Viewing
Bracket Group Stage
Bracket Playoffs
There will be a Public Viewing in
![](/flagimage/de/flag.png)
Meet&Greet Discord
- Arabia
- Arena
- Cenotes
- Golden Pit
- Hideout
- Islands
- Medi
- Serengeti
- Valley
- NAC_Cross
- NAC_Fortress (played as Regicide)
- NAC_Graveyards
- NAC_Land_Madness
#1 Viper (1.0)
#2 TaToH (2.5)
#3 Mr_Yo (3.3)
#4 Liereyy (3.5)
#5 Hera (5.8)
#6 DauT (6.2)
#7 TheMax (6.3)
#8 LaaaaaN (7.7)
#9 Villese (8.3)
(done by players, bracket is the average seed)
Settings BO5
A = Higher Player in Bracket (if even, higher Seed)
B = Lower Player in Bracket (if even, lower Seed)
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP BAN B
MAP BAN A
MAP PICK B (Game 4)
MAP PICK A (Game 5)
A = Higher Player in Bracket (if even, higher Seed)
B = Lower Player in Bracket (if even, lower Seed)
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP BAN B
MAP BAN A
MAP PICK B (Game 4)
MAP PICK A (Game 5)
Settings BO7
A = Higher Group Finish
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP BAN B
MAP BAN A
MAP PICK A (Game 4)
MAP PICK B (Game 5)
MAP PICK B (Game 6)
MAP PICK A (Game 7)
A = Higher Group Finish
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP BAN B
MAP BAN A
MAP PICK A (Game 4)
MAP PICK B (Game 5)
MAP PICK B (Game 6)
MAP PICK A (Game 7)
Settings BO11
A = Higher Group Finish
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP PICK B (Game 4)
MAP PICK A (Game 5)
MAP PICK A (Game 6)
MAP PICK B (Game 7)
MAP PICK B (Game 8)
MAP PICK A (Game 9)
MAP PICK A (Game 10)
MAP PICK B (Game 11)
A = Higher Group Finish
Game 1: Arabia
MAP PICK A (Game 2)
MAP PICK B (Game 3)
MAP PICK B (Game 4)
MAP PICK A (Game 5)
MAP PICK A (Game 6)
MAP PICK B (Game 7)
MAP PICK B (Game 8)
MAP PICK A (Game 9)
MAP PICK A (Game 10)
MAP PICK B (Game 11)
Game Settings
All games will be played on Age of Empires II: Definitive Edition
Game: Random Map
Size: Tiny (2 player)
Difficulty: Standard
Population: 200
Ressources: Standard
Game Speed: Normal
Reveal Map: Standard
Starting Age: Standard
Victory Condition: Conquest
Team Together: [X] Yes
All Techs: [ ] No
Allow Cheats: [ ] No
Lock Teams: [X] Yes
Lock Speed: [X] Yes
Record Game: [X] Yes
Civilizations
Every series will be Hidden Civ Pick without the chance for a player to repeat his civ within the series. Mongols are banned for Valley.
Player Restarts
There are no restarts for this tournament.
Bugged Map & Admin Restarts
A player can request bugged map restarts during the first 6 minutes (game time).
A bugged map is defined as the following for standard resource starts:
Gold: Less than 5 tiles of a main gold cluster are at least accessible on one side, extra gold are excluded.
Stone: Less than 4 tiles of a stone cluster are at least accessible on one side, extra stones are excluded.
Berries: Less than 4 tiles of a berry cluster are at least accessible on one side.
Animals: Spawned with less than the standard resources or the animals being trapped.
Graphical Mods
Any graphic changes that only affects the player's Age of Empires II are allowed.
Cheating
Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from any future Nili-Events.
Respect & Fairplay
Every player must respect their opponent. Bad behavior will result in a warning and may lead to an immediate disqualification of the player. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, non-PC behavior or flaming will not be tolerated. Laming and mind games in game are allowed.
Players are requested to limit the time between games as much as possible to make the experience as smooth for everyone as possible.
Stragglers & Laming
Players are not allowed to delete the straggler trees which spawn within 10 tiles of an opposing player’s Town Center. This rule does not apply if the straggler tree which is being deleted forms part of a wall for the defending player.
Players are not allowed to steal a boar with a scout.
Every other form of laming is allowed.
Player colors
Players have to use the blue (higher seed) and red (lower seed).
Scheduling & being on time
Players have to be on time. Being late will result in a 10% reduction of their prize money (stacking up).
Streaming Policy
www.twitch.tv/nili_aoe will be the only channel broadcasting the games live. Recorded games will be made public after the event.
Game: Random Map
Size: Tiny (2 player)
Difficulty: Standard
Population: 200
Ressources: Standard
Game Speed: Normal
Reveal Map: Standard
Starting Age: Standard
Victory Condition: Conquest
Team Together: [X] Yes
All Techs: [ ] No
Allow Cheats: [ ] No
Lock Teams: [X] Yes
Lock Speed: [X] Yes
Record Game: [X] Yes
Civilizations
Every series will be Hidden Civ Pick without the chance for a player to repeat his civ within the series. Mongols are banned for Valley.
Player Restarts
There are no restarts for this tournament.
Bugged Map & Admin Restarts
A player can request bugged map restarts during the first 6 minutes (game time).
A bugged map is defined as the following for standard resource starts:
Gold: Less than 5 tiles of a main gold cluster are at least accessible on one side, extra gold are excluded.
Stone: Less than 4 tiles of a stone cluster are at least accessible on one side, extra stones are excluded.
Berries: Less than 4 tiles of a berry cluster are at least accessible on one side.
Animals: Spawned with less than the standard resources or the animals being trapped.
Graphical Mods
Any graphic changes that only affects the player's Age of Empires II are allowed.
Cheating
Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from any future Nili-Events.
Respect & Fairplay
Every player must respect their opponent. Bad behavior will result in a warning and may lead to an immediate disqualification of the player. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, non-PC behavior or flaming will not be tolerated. Laming and mind games in game are allowed.
Players are requested to limit the time between games as much as possible to make the experience as smooth for everyone as possible.
Stragglers & Laming
Players are not allowed to delete the straggler trees which spawn within 10 tiles of an opposing player’s Town Center. This rule does not apply if the straggler tree which is being deleted forms part of a wall for the defending player.
Players are not allowed to steal a boar with a scout.
Every other form of laming is allowed.
Player colors
Players have to use the blue (higher seed) and red (lower seed).
Scheduling & being on time
Players have to be on time. Being late will result in a 10% reduction of their prize money (stacking up).
Streaming Policy
www.twitch.tv/nili_aoe will be the only channel broadcasting the games live. Recorded games will be made public after the event.
Pay-Outs
Prize Pool before the Event: ~$25,000
100% of the donations are going into the Prize Pool.
1st: 20% of the Prize Pool
2nd: 14% of the Prize Pool
3rd/4th: 11% of the Prize Pool
5th/6th: 7% of the Prize Pool
7th/8th/9th: 4% of the Prize Pool
Caster (4x): 3% of the Prize Pool
Overlay Guy: 3% of the Prize Pool
Nili: 3% of the Prize Pool
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