This thread summerizes the most important tournament rules and contains crucial information, you are advised to read all of it, thank you
The Seeding is done and the bracket is filled.
Scheduling can be done in the schedule forum, start early enough to schedule - set the Title accordingly:
Title of Thread: [Correct Prefix] Your playername vs Opponents playername
Prefixes: [Ro25][Ro16][Ro8][Semi][Semi-L][Finals][Finals-L]
Remember, you are not allowed to pick the same civ twice throughout the whole tournament. Please keep track of what civs you picked by downloading the attached Civlist. I will also try to keep track of the Civs in this Online-Document.
Most important: Check your hotkeys, Realms auto-transfers hotkeys from profile1. And uses the wonder hotkey from AoC as palisade gate hotkey – however you can change the palisade hotkey in the hotkey menu. Should your hotkey not work please follow the steps from this video and read the video description.
Also, be sure to fix your scrolling speed/volume etc. once. Deactivate Max Extended Help for WK – it overwrites bonuses of Realms civs that share WK civ ID’s.
All games must be played with the newest Realms version!
I encourage everyone to use the pause option (F3) and the tech tree (F2)/my sheet to see the civs of you and your opponent. Note that taunts can be heard while being in the tech tree. The player who pauses should be the one that continues, else it is violating the Fair-Play-Rule of the Tournament. Ask for resume with "14?" in the ingame chat.
All info about Realms (Civ bonuses, Unique techs, Unique units, stats) can be found here.
Streaming/Casting/Spectating is open for everyone. Should there be viewers thinking every Realms civ is op please remind them of Mayan 100 HP Eagles, Mongols Drill Siege, British archers, Aztec 17 attack Eagles, Incas 10 PA eagles etc. A civ consists of civ bonuses and tech tree, and not civ bonuses alone! Thank you
Finally, here is a civlist with all civs specifications:
Civs with specification with/or
Civs with bonus('es) in the field of
Naval: Balts, Chinese, Dravidians, Dutch, Italians, Japanese, Khmers, Koreans, Malays, Moors, Saracens, Spanish, Viets, Vikings
Archers: Bamars, Bohemians, Britons, Chinese, Dravidians, Helvetians, Italians, Khmers, Mayans, Muisca, Viets
Cavalry Archer: Huns, Mongols, Saracens, Tufans, Turcomans, Turks
Cavalry: Armenians, Balts, Bulgars, Franks, Huns, Jurchens, Magyars, Moors, Persians, Tufans,
Camels: Byzantines, Hindustani = Indians, Mandinkas, Moors, Saracens
Infantry: Aztecs, Bohemians, Celts, Chimus, Dutch, Goths, Helvetians, Incas, Japanese, Malays, Slavs, Teutons, Vikings
Siege: Burgundians, Celts, Huns, Khmers, Slavs
Monks: Armenians, Aztecs, Bamars, Bohemians, Byzantines, Spanish, Teutons, Tufans
Gunpowder: Hindustani, Italians, Spanish, Turks
Towers: Bohemians, Byzantines, Incas, Koreans, Spanish, Teutons
Defensive: Byzatines, Viets
Diverse: Byzatines, Burgundians, Mandinkas
Civs with bonus('es) in the field of
Naval: Balts, Chinese, Dravidians, Dutch, Italians, Japanese, Khmers, Koreans, Malays, Moors, Saracens, Spanish, Viets, Vikings
Archers: Bamars, Bohemians, Britons, Chinese, Dravidians, Helvetians, Italians, Khmers, Mayans, Muisca, Viets
Cavalry Archer: Huns, Mongols, Saracens, Tufans, Turcomans, Turks
Cavalry: Armenians, Balts, Bulgars, Franks, Huns, Jurchens, Magyars, Moors, Persians, Tufans,
Camels: Byzantines, Hindustani = Indians, Mandinkas, Moors, Saracens
Infantry: Aztecs, Bohemians, Celts, Chimus, Dutch, Goths, Helvetians, Incas, Japanese, Malays, Slavs, Teutons, Vikings
Siege: Burgundians, Celts, Huns, Khmers, Slavs
Monks: Armenians, Aztecs, Bamars, Bohemians, Byzantines, Spanish, Teutons, Tufans
Gunpowder: Hindustani, Italians, Spanish, Turks
Towers: Bohemians, Byzantines, Incas, Koreans, Spanish, Teutons
Defensive: Byzatines, Viets
Diverse: Byzatines, Burgundians, Mandinkas