What settings would you like to be used? If they are not covered in the poll, you may comment below too.
NOTE: The changes in current version of patch (3.2) from TAC version (2.4) are given below:
NOTE: The changes in current version of patch (3.2) from TAC version (2.4) are given below:
- Huns no longer start with -20F.
- Houses cost only 25W, and get -150HP.
- Mayans: Resources last 15% longer instead of 20%.
- Outposts stone cost removed, costs 30W.
- Squires cost changed to 100F (125F in v2.4).
- Scorpion attacked increased to 14 (13 in v2.4).
- War Elephants move 15% faster than AOC, creation time reduced from 31 to 27 sec, Mahouts now improves speed by only 15%.
- War Wagons cost changed to 100W 65G (100W 70G in v2.4).
- Non-elite Teutonic Knights HP increased to 80.
- Non-elite Mamelukes HP increased to 70.
- Cavalier research time -25 sec (100 to 75 sec).
- Elite Eagle Warrior: speed decreased from 1.3 to 1.27 tiles/sec (1.261 tiles/sec in v2.4).
- Frank fishing ships cost -15% (-20% in v2.4).
- Fast fire ships +10 HP
- Coinage, banking costs increased further to 250,100 and 250,150
- Teutons get shipwright
- Houses cost only 25W, and get -150HP.
- Mayans: Resources last 15% longer instead of 20%.
- Outposts stone cost removed, costs 30W.
- Squires cost changed to 100F (125F in v2.4).
- Scorpion attacked increased to 14 (13 in v2.4).
- War Elephants move 15% faster than AOC, creation time reduced from 31 to 27 sec, Mahouts now improves speed by only 15%.
- War Wagons cost changed to 100W 65G (100W 70G in v2.4).
- Non-elite Teutonic Knights HP increased to 80.
- Non-elite Mamelukes HP increased to 70.
- Cavalier research time -25 sec (100 to 75 sec).
- Elite Eagle Warrior: speed decreased from 1.3 to 1.27 tiles/sec (1.261 tiles/sec in v2.4).
- Frank fishing ships cost -15% (-20% in v2.4).
- Fast fire ships +10 HP
- Coinage, banking costs increased further to 250,100 and 250,150
- Teutons get shipwright