This game has been played since over a decade and probably all strategies were watched/discussed tons of times. From now on, maybe community can only talk/play about perfection.
Do you think there is still space for something new to be invented? A special (different) strategy for map specific? Any kind of innovation?
All these years we saw Chris, Koven, Grunt, Halen, DauT, TheViper and so many others great players who had talent to increase this game in such detailed way (micro/macro/tactics/strategy).
For top players, what can be done even better? More speed playing? More accurate micro? And which maps do you think there is, altough minimal (5-10%), "learning curve" to play even more perfect, with overall good decisions most of the times?
Again: talking about AoC (forget expansions), which main differences from 2012 to present days? And how it could be in 2020?
Do you think there is still space for something new to be invented? A special (different) strategy for map specific? Any kind of innovation?
All these years we saw Chris, Koven, Grunt, Halen, DauT, TheViper and so many others great players who had talent to increase this game in such detailed way (micro/macro/tactics/strategy).
For top players, what can be done even better? More speed playing? More accurate micro? And which maps do you think there is, altough minimal (5-10%), "learning curve" to play even more perfect, with overall good decisions most of the times?
Again: talking about AoC (forget expansions), which main differences from 2012 to present days? And how it could be in 2020?