Would you support the idea of a feudal age TC (barrack?) unit called "Arsonist" which costs 50 food and 50 wood, has the creation time of a villager and that is basically a villager carrying around a wagon full of hay, when right-clicked on an enemy palisade, he goes to the palisade, deploys his hay from the wagon and light it on fire (2 second for throwing hay animation, 1 second for for lighting it up), the selected wall catches fire, which then spreads to the 2 adjacent walls, the selected wall will lose 300 HP (a palisade has 250 HP) over 5 seconds, adjacent walls start burning after 3 seconds again taking 300 damage over 5 seconds
Once the arsonists has no hay anymore he turns into a villager shortly after, no idea how the wagon can be removed without it looking weird but i think MS might find something.
I think walling is very meta currently and it might shake things up a little.
Every stats I mentioned can be changed, it's just the idea that's important to judge.
All time mentioned in Real life seconds.
Once the arsonists has no hay anymore he turns into a villager shortly after, no idea how the wagon can be removed without it looking weird but i think MS might find something.
I think walling is very meta currently and it might shake things up a little.
Every stats I mentioned can be changed, it's just the idea that's important to judge.
All time mentioned in Real life seconds.
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