No, i am making a scenario for 8 real players, if one of the players should resign, everything of his should get deleted, is there a trick you can do that?I am not 100% sure what you are asking but you can delete stuff from your teammate that resigned. So i guess thats what you want to know?
yes i am familair with triggers, i just dont know what trigger i have to use for deleting resigned players objectsyou can use triggers to do that pretty sure. @bartos01 are you familiar with those?
its pretty much aoe2's way of making if -> then statements
Remove Object works too (if i am not mistaken) so there are less dead units that might lag out the gameMake one of these for each player:
Condition: Player defeated - source player: [1-8]
Effect 1: Kill object - object type: Building
Effect 2: Kill object - object type: Civilian
Effect 3: Kill object - object type: Military