Scheduled and Played Games Overview: Link
For those who look for the drafts:
Draft "ClownCup3 Bo3": (https://aoe2cm.net/preset/BpoEX)
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Draft "ClownCup3 Bo7": (https://aoe2cm.net/preset/pWLyM)
Some "Explanation/Thoughts" on the Draft by RobChang: Link
Host: JonSlow
Admins: DemEyesRed, JonSlow, kc_Ereon
Timeframes
Saturday June 27th - Sunday July 26th (5 weeks)
Live Games on Saturday 25th (Semi Finals) and Sunday 26th (Grand Finals)
Saturday June 27th - Friday July 3rd: Qualification Round of 64 AND Round of 32
Saturday July 4th - Friday July 10th: Qualification Round of 16
Saturday July 11th - Friday July 17th: Finals Round of 16
Saturday July 18th - Friday July 24th: Quarter Finals
Saturday July 25th, XX GMT: Semi Final 1
Saturday July 25th, YY GMT: Semi Final 1
Sunday July 26th, ZZ GMT: Grand Finals
Live Games on Saturday 25th (Semi Finals) and Sunday 26th (Grand Finals)
Saturday June 27th - Friday July 3rd: Qualification Round of 64 AND Round of 32
Saturday July 4th - Friday July 10th: Qualification Round of 16
Saturday July 11th - Friday July 17th: Finals Round of 16
Saturday July 18th - Friday July 24th: Quarter Finals
Saturday July 25th, XX GMT: Semi Final 1
Saturday July 25th, YY GMT: Semi Final 1
Sunday July 26th, ZZ GMT: Grand Finals
Prizepool and Distribution
Total Prizepool: $900+
1st Place: 70%
2nd Place: 20%
3rd Places: 5% each
1st Place: 70%
2nd Place: 20%
3rd Places: 5% each
Sign-Ups
Sign-Ups will be accepted until Friday June 26th 22:00 GMT.
To sign up, please follow this LINK.
To sign up, please follow this LINK.
Seeding
Most likely solution: A mix of current and highest 1v1 DE rating.
The seeding is going to take place 12 hours after the deadline, which means that the admins are going to use the ratings of the signed-up players 12 hours after the deadline. For an accurate seeding, your account should have at least ~50 Ranked 1v1 Games played. If you don't meet this condition, Admins will seed you separately.
The best 8 players will advance to the Finals Round of 16 without qualification matches.
The High Clown Counsil can make final decisions.
The seeding is going to take place 12 hours after the deadline, which means that the admins are going to use the ratings of the signed-up players 12 hours after the deadline. For an accurate seeding, your account should have at least ~50 Ranked 1v1 Games played. If you don't meet this condition, Admins will seed you separately.
The best 8 players will advance to the Finals Round of 16 without qualification matches.
The High Clown Counsil can make final decisions.
Brackets
General Rules
1.)
All Games will be played on Age of Empires 2 Definitive Edition.
All Games need to be recorded. In case of disconnections/drops, the game must be saved and restored.
If a game cannot be restored, players may agree on restarting the game. In any case, players are supposed to finish the remaining games. If the score is tied after the games, Admin Action is required.
2.)
Sportsmanship and Fair Play are essential in this tournament. Every Player must respect their opponents. Cheating of any kind, Smurfing, bad behavior, insults, racism, flaming, etc. will not be tolerated. Cheating includes the usage of any sort of macro, account sharing and getting help of a third person. Not following the rules may lead to penalties up to an immediate disqualification from this and future tournaments.
3.)
Admin Action: If any rules are broken or anything out of the ordinary happens, Admins will talk to the players to find a solution. Admin Wins and Admin Losses should be avoided if possible.
Important: If the players can agree on a solution without Admins, that’s also appreciated. Players usually have a lot of experience and know how certain situations should be handled.
Admin Decision: If no solution can be agreed on by the Players, then Admins are required to make a decision. In severe cases, Admin Action can be skipped and decisions can be made without hearing the players. The official admins are: JonSlow, kc_Ereon and DemEyesRed.
4.)
Scheduling and Playing the Games:
All games need to be played within the given timeframe. Playing games at an earlier time is allowed (if that’s possible). Any delays require Admin Action.
It is strongly recommended to post all available times on the relevant scheduling forum on AoEZone. This Forum is only visible for Admins and Players. Once players agree on a time, they need to post and confirm this time using GMT in the relevant scheduling topic. If the players cannot agree on a time, Admin Action is required.
Not showing within 30 minutes of the confirmed time (for evidence purposes, the waiting player is required to take a screenshot showing the game room and the current time) will lead to Admin Action. Rescheduling is the preferred option in this case.
(Check your GMT on AoEZone.net or at http://www.worldtimeserver.com/current_time_in_UTC.aspx )
5.)
Recorded Games and Drops/Disconnections:
All games need to be recorded and sent to one of the Admins after the games were played. You also need to send the Draft Link and the Game Results.
Admins will post the results and upload the recorded game files to the relevant forums.
In case of disconnections/drops, the game must be saved and restored. If restoring is not working, Players are supposed to either agree to restart the Game or continue their Match without the dropped Game. In case of a tied score, Admin Action is required and Players need to send all Recorded Game (especially the dropped game) Files to an Admin for reviewing. (Admin Action is required.)
6.)
Spectating and Streaming
ClownCup3 is open for all streamers and spectators. Players are allowed and welcome to stream their PoV, but the opponent can ask to put a 2-3 minute delay.
7.)
Rules can be added or changed during the tournament. Players will be informed about those changes on AoEZone.
Let's hope that the next update on DE won't make the game "unplayable" once again.
All Games will be played on Age of Empires 2 Definitive Edition.
All Games need to be recorded. In case of disconnections/drops, the game must be saved and restored.
If a game cannot be restored, players may agree on restarting the game. In any case, players are supposed to finish the remaining games. If the score is tied after the games, Admin Action is required.
2.)
Sportsmanship and Fair Play are essential in this tournament. Every Player must respect their opponents. Cheating of any kind, Smurfing, bad behavior, insults, racism, flaming, etc. will not be tolerated. Cheating includes the usage of any sort of macro, account sharing and getting help of a third person. Not following the rules may lead to penalties up to an immediate disqualification from this and future tournaments.
3.)
Admin Action: If any rules are broken or anything out of the ordinary happens, Admins will talk to the players to find a solution. Admin Wins and Admin Losses should be avoided if possible.
Important: If the players can agree on a solution without Admins, that’s also appreciated. Players usually have a lot of experience and know how certain situations should be handled.
Admin Decision: If no solution can be agreed on by the Players, then Admins are required to make a decision. In severe cases, Admin Action can be skipped and decisions can be made without hearing the players. The official admins are: JonSlow, kc_Ereon and DemEyesRed.
4.)
Scheduling and Playing the Games:
All games need to be played within the given timeframe. Playing games at an earlier time is allowed (if that’s possible). Any delays require Admin Action.
It is strongly recommended to post all available times on the relevant scheduling forum on AoEZone. This Forum is only visible for Admins and Players. Once players agree on a time, they need to post and confirm this time using GMT in the relevant scheduling topic. If the players cannot agree on a time, Admin Action is required.
Not showing within 30 minutes of the confirmed time (for evidence purposes, the waiting player is required to take a screenshot showing the game room and the current time) will lead to Admin Action. Rescheduling is the preferred option in this case.
(Check your GMT on AoEZone.net or at http://www.worldtimeserver.com/current_time_in_UTC.aspx )
5.)
Recorded Games and Drops/Disconnections:
All games need to be recorded and sent to one of the Admins after the games were played. You also need to send the Draft Link and the Game Results.
Admins will post the results and upload the recorded game files to the relevant forums.
In case of disconnections/drops, the game must be saved and restored. If restoring is not working, Players are supposed to either agree to restart the Game or continue their Match without the dropped Game. In case of a tied score, Admin Action is required and Players need to send all Recorded Game (especially the dropped game) Files to an Admin for reviewing. (Admin Action is required.)
6.)
Spectating and Streaming
ClownCup3 is open for all streamers and spectators. Players are allowed and welcome to stream their PoV, but the opponent can ask to put a 2-3 minute delay.
7.)
Rules can be added or changed during the tournament. Players will be informed about those changes on AoEZone.
Let's hope that the next update on DE won't make the game "unplayable" once again.
Match/Civ Settings
All games will be played with Hidden Civs!
Draft: The higher seeded player decides who is A (Host) and who is B (Guest).
Draft Explanations:
Draft Example
Qualification Round of 64
Best of 3
Draft "ClownCup3 Bo3": (https://aoe2cm.net/preset/BpoEX)
Qualification Round of 32
Best of 3
Draft "ClownCup3 Bo3": (https://aoe2cm.net/preset/BpoEX)
Qualification Round of 16
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Finals Round of 16
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Quarter Finals
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Semi Finals
Best of 7
Draft "ClownCup3 Bo7": (https://aoe2cm.net/preset/pWLyM)
Grand Finals
Best of 7
Draft "ClownCup3 Bo7": (https://aoe2cm.net/preset/pWLyM)
Draft: The higher seeded player decides who is A (Host) and who is B (Guest).
Draft Explanations:
Every Player will have one more Civ available than he actually needs (Bo3: 4 Civs; Bo5: 6 Civs; Bo7: 8 Civs).
Step 1: Each Player bans 1 Civ.
Step 2: The first round of picking will be hidden and parallel, so Players can pick the same Civs, but don't know about their Opponent's Civs.
Step 3: The picks will be revealed and each Player snipes (bans) one of his opponents Civs.
Step 4: Each Player bans 1 Civ.
Step 5: Player pick Civs until the Draft is over.
short:
ClownCup3 Bo3: Ban 1, Pick 2, Snipe 1, Ban 1, Pick 3
ClownCup3 Bo5: Ban 1, Pick 3, Snipe 1, Ban 1, Pick 4
ClownCup3 Bo7: Ban 1, Pick 3, Snipe 1, Ban 1, Pick 6
long:
ClownCup3 Bo3:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick
ClownCup3 Bo5:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick
ClownCup3 Bo7:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick
Step 1: Each Player bans 1 Civ.
Step 2: The first round of picking will be hidden and parallel, so Players can pick the same Civs, but don't know about their Opponent's Civs.
Step 3: The picks will be revealed and each Player snipes (bans) one of his opponents Civs.
Step 4: Each Player bans 1 Civ.
Step 5: Player pick Civs until the Draft is over.
short:
ClownCup3 Bo3: Ban 1, Pick 2, Snipe 1, Ban 1, Pick 3
ClownCup3 Bo5: Ban 1, Pick 3, Snipe 1, Ban 1, Pick 4
ClownCup3 Bo7: Ban 1, Pick 3, Snipe 1, Ban 1, Pick 6
long:
ClownCup3 Bo3:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick
ClownCup3 Bo5:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick
ClownCup3 Bo7:
A-Ban, B-Ban, AB-Pick (hidden-parallel), AB-Pick (h-p), AB-Pick (h-p), A-Snipe, B-Snipe, B-Ban, A-Ban, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick, A-Pick, B-Pick, B-Pick, A-Pick
Draft Example Bo7 (YT Link)
Qualification Round of 64
Best of 3
Draft "ClownCup3 Bo3": (https://aoe2cm.net/preset/BpoEX)
Qualification Round of 32
Best of 3
Draft "ClownCup3 Bo3": (https://aoe2cm.net/preset/BpoEX)
Qualification Round of 16
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Finals Round of 16
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Quarter Finals
Best of 5
Draft "ClownCup3 Bo5": (https://aoe2cm.net/preset/fPgoi)
Semi Finals
Best of 7
Draft "ClownCup3 Bo7": (https://aoe2cm.net/preset/pWLyM)
Grand Finals
Best of 7
Draft "ClownCup3 Bo7": (https://aoe2cm.net/preset/pWLyM)
Lobby and Game Settings
Lobby Settings (Qualification Rounds, Semi Finals, Grand Finals):
Visibility: Public
Players: 2
Password: No
Allow Spectators: Yes
Hide Civilizations: Yes
Spectator Delay: 1 Minute
Lobby Settings (Finals Round of 16, Quarter Finals):
Visibility: Private
Players: 2
Password: No
Allow Spectators: No
Hide Civilizations: Yes
Game Settings
Game: Random Map
Map Style: Standard
Location: Arena
Map Size: Tiny (2 Players)
AI Difficulty: Standard
Resources: Standard
Population: 200
Game Speed: Normal
Reveal Map: Normal
Starting Age: Standard
Ending Age: Standard
Treaty Lenght: <None>
Victory: Conquest
Lock Teams: [X]
Team Together: [X]
Team Positions: [ ]
Shared Exploration: [ ]
Lock Speed: [X]
Allow Cheats: [ ]
Turbo Mode: [ ]
Full Tech Tree: [ ]
Record Game: [X]
Visibility: Public
Players: 2
Password: No
Allow Spectators: Yes
Hide Civilizations: Yes
Spectator Delay: 1 Minute
Lobby Settings (Finals Round of 16, Quarter Finals):
Visibility: Private
Players: 2
Password: No
Allow Spectators: No
Hide Civilizations: Yes
Game Settings
Game: Random Map
Map Style: Standard
Location: Arena
Map Size: Tiny (2 Players)
AI Difficulty: Standard
Resources: Standard
Population: 200
Game Speed: Normal
Reveal Map: Normal
Starting Age: Standard
Ending Age: Standard
Treaty Lenght: <None>
Victory: Conquest
Lock Teams: [X]
Team Together: [X]
Team Positions: [ ]
Shared Exploration: [ ]
Lock Speed: [X]
Allow Cheats: [ ]
Turbo Mode: [ ]
Full Tech Tree: [ ]
Record Game: [X]
Gaming Rules
Restarts:
Only Admin Restarts in case of a bugged map.
Admin Restarts must be requested in no longer than 6 minutes of ingame time.
If an Admin Restart is requested after 6 minutes, the other player can decline the request.
If you want to call a Restart, please try to contact an Admin first if one is around.
Siege Towers:
Siege Towers are banned from this tournament. Any player creating one will receive an Admin Loss for the game.
Update (07-21-2020): Thanks to the latest Age II: DE Patch, the crash that occured when using Siege Towers has been fixed, which is the reason for the creation and usage of Siege Towers now being allowed in ClownCup3. This new rule starts taking effect until further notice in the Quarterfinals of the Main Event (Final Stage) as well as Round 4 of ClownCatLeague.
Update (07-22-2020: Due to the current patch, we have decided to go back to an older Patch, which means that the initial rule concerning Siege Towers is taking effect again. Siege Towers are banned from this tournament. Any player creating on will receive an Admin Loss for the game.
Bugged Maps
A Map is considered bugged if:
- Villager or Scout is stuck
- 8 Sheep, 2 Boars and 3/4 Deer need to be available for moving or luring to TC
- Berries (6 Forage Bushes), Main Gold (7 tiles), 2nd and 3rd Gold (each with 4 tiles), Main Stone (5 tiles) and 2nd Stone (4 tiles) must be accessible in a way that you can place the respective Building to gather the resources; Main Gold needs at least 5 sides free to mine, Main Stone needs at least 4 sides free to mine
- One Player cannot go to the middle area of the map without deleting his walls or gate
- Walls of two players touch or cross
- One Player doesn’t have a reasonable woodline (Player cannot build a secure lumbercamp inside his base; base = area that the opponent cannot access).
Due to the map generation, large distances between a Players TC and lumbercamp can occure, sadly, Players will have to deal with that.
Important: Players usually know best when their map should be considered bugged. In this case, they should pause the game and ask either an Admin and/or the opposing Team for an Admin Restart.
Only Admin Restarts in case of a bugged map.
Admin Restarts must be requested in no longer than 6 minutes of ingame time.
If an Admin Restart is requested after 6 minutes, the other player can decline the request.
If you want to call a Restart, please try to contact an Admin first if one is around.
Siege Towers:
Update (07-21-2020): Thanks to the latest Age II: DE Patch, the crash that occured when using Siege Towers has been fixed, which is the reason for the creation and usage of Siege Towers now being allowed in ClownCup3. This new rule starts taking effect until further notice in the Quarterfinals of the Main Event (Final Stage) as well as Round 4 of ClownCatLeague.
Update (07-22-2020: Due to the current patch, we have decided to go back to an older Patch, which means that the initial rule concerning Siege Towers is taking effect again. Siege Towers are banned from this tournament. Any player creating on will receive an Admin Loss for the game.
Bugged Maps
A Map is considered bugged if:
- Villager or Scout is stuck
- 8 Sheep, 2 Boars and 3/4 Deer need to be available for moving or luring to TC
- Berries (6 Forage Bushes), Main Gold (7 tiles), 2nd and 3rd Gold (each with 4 tiles), Main Stone (5 tiles) and 2nd Stone (4 tiles) must be accessible in a way that you can place the respective Building to gather the resources; Main Gold needs at least 5 sides free to mine, Main Stone needs at least 4 sides free to mine
- One Player cannot go to the middle area of the map without deleting his walls or gate
- Walls of two players touch or cross
- One Player doesn’t have a reasonable woodline (Player cannot build a secure lumbercamp inside his base; base = area that the opponent cannot access).
Due to the map generation, large distances between a Players TC and lumbercamp can occure, sadly, Players will have to deal with that.
Important: Players usually know best when their map should be considered bugged. In this case, they should pause the game and ask either an Admin and/or the opposing Team for an Admin Restart.
Streaming Rules
The Qualifiers offer open streaming, if the streamer mentions ClownCup3 and JonSlow as the host.
The Final Stage offers Open Streaming under the circumstances listed below:
- Player PoV is forbidden for the Ro16 and Ro8
- All streamers must display one of the provided banners before, after and in-between tournament games.
- It must be clearly said during the stream who is hosting the event.
- The text “Hosted by JonSlow” must be included in the stream title.
- Streamers must add a custom “!CC3” command with the text “Tournament hosted by JonSlow - https://www.twitch.tv/JonSlow_/”.
- If the games are uploaded elsewhere (e.g. YouTube), it must be clear, by using the title or description, who the host of the tournament is.
-The recorded games for the Ro16 and Ro8 will be provided live as the streamers progress through the games.
- Players are invited to stream the PoV of their tournament games. The opponent can ask for a stream delay up to 3 minutes (added through streaming program).
The Final Stage offers Open Streaming under the circumstances listed below:
- All streamers must display one of the provided banners before, after and in-between tournament games.
- It must be clearly said during the stream who is hosting the event.
- The text “Hosted by JonSlow” must be included in the stream title.
- Streamers must add a custom “!CC3” command with the text “Tournament hosted by JonSlow - https://www.twitch.tv/JonSlow_/”.
- If the games are uploaded elsewhere (e.g. YouTube), it must be clear, by using the title or description, who the host of the tournament is.
-
- Players are invited to stream the PoV of their tournament games. The opponent can ask for a stream delay up to 3 minutes (added through streaming program).
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