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AOE-II Boom Challenge #1

  • Thread starter BelgiumGentle
  • Start date Mar 25, 2014
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Austriateutonic_tanks

Two handed swordman
Mar 30, 2013
2,525
2,064
123
  • Mar 26, 2014
  • #101
[url=http://www.aoczone.net/viewtopic.php?p=343136#p343136:1ucnyxiw]26 Mar 2014 said:
I think these guys are long past the point of multiplayer booms XD

I do wonder what the max pop they're gonna get to. Comet has the crown for now with 151 pop.
Once a max pop kicks in they'll have to try get lower and lower imp times to secure a better spot :D

I'm kinda at a loss though as to hat the internet mass is capable of. What started out as an idea to get a good boom now has become a competitive boom competition that no one would ever do in a real game. 11111
Not sure what rules I should've set to avoid this scenario :D
Click to expand...

YOU CREATED A MONSTER!
 
1

Unknown123123123

Member
Aug 28, 2011
42
0
6
  • Mar 26, 2014
  • #102
ffs

150 pop
imp 26:51
 

Attachments

  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:24
      Avg. rating: N/A
      Map: Custom
      View of: sorcK
      Click on the map to enlarge
      Team 1
      sorcK
      Goths
      Team 2
      Teja
      Goths
    •   Feudal Castle Imperial
      sorcK 00:10:55 00:14:27 00:26:51
      Teja 00:13:05 00:32:43 -
    • PREGAME CHAT
      INGAME CHAT
    • sorcK
      Teja
      Time
    Version:
    AOC UP1.4
    Duration:
    00:30:24
    Avg. Rating:
    N/A
    Map:
    Custom
    PoV:
    sorcK
    Team 1
    sorcK
    Goths
    Team 2
    Teja
    Goths
    Download (222.5 KB)
1

Unknown123123123

Member
Aug 28, 2011
42
0
6
  • Mar 27, 2014
  • #103
finally

151 pop
26:13 imp
 

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    • Version: AOC UP1.4
      Duration: 00:30:18
      Avg. rating: N/A
      Map: Custom
      View of: sorcK
      Click on the map to enlarge
      Team 1
      sorcK
      Goths
      Team 2

      Goths
    •   Feudal Castle Imperial
      sorcK 00:10:56 00:14:27 00:26:13
      00:13:06 00:30:39 -
    • PREGAME CHAT
      INGAME CHAT
    • sorcK
      Time
    Version:
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    Duration:
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    Avg. Rating:
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    Map:
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    sorcK
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    Team 2

    Goths
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1

Unknown123123123

Member
Aug 28, 2011
42
0
6
  • Mar 27, 2014
  • #104
ive done quite a few mistakes there...
im sure 152 is possible!
 
C

UnknownCometNEt

Member
Apr 11, 2013
103
0
16
  • Mar 27, 2014
  • #105
152 pop - 26:11 imp

Really close to 153, but not quite. 2 seconds short or so. I think always researching imp + hc in the main tc gives you the best timing to finish vils just before 30 mins. Alternatively, it may be better to build one tc with an extra vil and get hc there.
 

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  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:00
      Avg. rating: N/A
      Map: Custom
      View of: Comet
      Click on the map to enlarge
      Team 1
      Comet
      Goths
      Team 2
      General Theodemir
      Goths
    •   Feudal Castle Imperial
      Comet 00:10:56 00:14:28 00:26:11
      General Theodemir 00:25:04 - -
    • PREGAME CHAT
      INGAME CHAT
      [00:28:41] <Comet> gonna be
      [00:28:45] <Comet> two seconds short on main tc
      [00:28:49] <Comet> i think
      [00:30:00] <Comet> 2 seconds short of 153 on main tc :(
      [00:30:00] <Comet> 152 vils
    • Comet
      General Theodemir
      Time
    Version:
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    Map:
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    Comet
    Team 1
    Comet
    Goths
    Team 2
    General Theodemir
    Goths
    Download (2.6 MB)
_Greenwolf

Unknown_Greenwolf

Known Member
Jul 5, 2010
1,931
0
46
33
  • Mar 27, 2014
  • #106
143 vills 27:09 imp
 

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    • Version: AOC UP1.4
      Duration: 00:30:00
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      Map: Custom
      View of: _Greenwolf
      Click on the map to enlarge
      Team 1
      _Greenwolf
      Goths
      Team 2
      King Alaric II
      Goths
    •   Feudal Castle Imperial
      _Greenwolf 00:11:20 00:14:55 00:27:04
      King Alaric II 00:25:01 - -
    • PREGAME CHAT
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    • _Greenwolf
      King Alaric II
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    _Greenwolf
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    King Alaric II
    Goths
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C

Unknownchilax

Member
Nov 2, 2013
439
1
18
India
  • Mar 27, 2014
  • #107
[url=http://www.aoczone.net/viewtopic.php?p=343162#p343162:ka5u75d7]26 Mar 2014 said:
[url=http://www.aoczone.net/viewtopic.php?p=343136#p343136:ka5u75d7]26 Mar 2014 said:
I think these guys are long past the point of multiplayer booms XD

I do wonder what the max pop they're gonna get to. Comet has the crown for now with 151 pop.
Once a max pop kicks in they'll have to try get lower and lower imp times to secure a better spot :D

I'm kinda at a loss though as to hat the internet mass is capable of. What started out as an idea to get a good boom now has become a competitive boom competition that no one would ever do in a real game. 11111
Not sure what rules I should've set to avoid this scenario :D
Click to expand...

YOU CREATED A MONSTER!
Click to expand...
+3....Really...people are booming like a hell :-)
 
Gentle

BelgiumGentle

Halberdier
Jun 1, 2012
1,465
469
98
30
  • Mar 27, 2014
  • #108
Updated the leaderboard.

This stuff is honestly crazy though. Not just the pop achieved in 30 minutes but also getting 26 minute imp times :D
 
A

HungaryAndrew_LK

Member
Apr 19, 2010
31
0
11
  • Mar 27, 2014
  • #109
Hi Everyone!

I do not have too much time nowadays for aoc, but always liked to boom theoretically specially :P
Have read this article on tuesday, and right after played 2 games with this settings, reached 147, then 150. Above it a lot of optimisation was needed, yesterday 152 with 5-6 saved games and re-trial, today 153, but nearly reached 155, 2 tc were on 80 and 90%.

Will upload once I go home, or play a new because surely can be more. If does not want to succeed then let the deer luring, etc for someone else.

Counted a bit:
-------------------------------------
25 pop castle without scout
-------------------------------------
we should arrive at 14:00 (22*25 + 130 feudal + 160 castle)
we have 16 min more

with good positioning/timing the villagers maybe its possible to shorten the approx 40 sec of 1 tc build (with 8-9 villager), and then instead of 35,8 villager creation time 36 can be achieved
it its 35 sec instead of 40, then 36 vill is possible, if under 35, then for sure

counted in villager creation time as unit (1,4 estimating 35 sec for tc build; 3 wheelbarrow, 2,2 handcart, 7,6 imperial research) so 3x(38,4 - 1,4) + 38,4-(3+2,2+7,6) = 111 + 25,6 = 136,6
+25 = 161,6

-------------------------------------
26 pop castle without scout (theoretically 3 villager less :P but wanted to show the calculation)
-------------------------------------
112,2 -3x1,4 + 37,4 - (3+2,2+7,6) = 3x36 +37,4 -12,8 =108 + 24,6 =132,6
+26= 158,6

if we use 1 tc for the partial stuffs, we can summarize the fractions by 30 min, so using 1 tc for researches seemed more optimal reaching this goal.


So this was the 4tc standard stuff. I know that with some civs, 3tc is the best option, for example for mongols with many deers, or even perhaps 2tc, is far better startegy.

Have a different idea more:
Maybe with using more gold/wood instead of farms combined with 3tc, perhaps can lower the feudal time keeping up continuous tc production.

Br,
Andrew

update1:
So there is the last attempt from today morning, atm no time to develop it further.

update2:
before sleeping i have tried one more optimisation on berry/wood villagers, but not time to play the whole game again, screenshot attached
 

Attachments

  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:01
      Avg. rating: N/A
      Map: Custom
      View of: Andrew_LK
      Click on the map to enlarge
      Team 1
      Andrew_LK
      Goths
      Team 2
      General Theodemir
      Goths
    •   Feudal Castle Imperial
      Andrew_LK 00:10:55 00:14:26 00:27:59
      General Theodemir 00:13:05 00:32:01 -
    • PREGAME CHAT
      INGAME CHAT
    • Andrew_LK
      General Theodemir
      Time
    Version:
    AOC UP1.4
    Duration:
    00:30:01
    Avg. Rating:
    N/A
    Map:
    Custom
    PoV:
    Andrew_LK
    Team 1
    Andrew_LK
    Goths
    Team 2
    General Theodemir
    Goths
    Download (280.8 KB)
  • AOK000.zip
    759 KB · Views: 151
Brainless

United NationsBrainless

Well-Known Member
Dec 22, 2011
1,540
70
63
Sagittarius A
  • Mar 27, 2014
  • #110
[url=http://www.aoczone.net/viewtopic.php?p=343330#p343330:2ha77fa5]27 Mar 2014 said:
3x(38,4 - 1,4) + 38,4-(3+2,2+7,6) = 111 + 25,6 = 136,6
+25 = 161

-------------------------------------
26 pop castle without scout
-------------------------------------
112,2 -3x1,4 + 37,4 - (3+2,2+7,6) = 3x36 +37,4 -12,8 =108 + 24,6 =132,6
+26= 158,6
Click to expand...

hmm... this game thrilss me!

one other thing... (off topic maybe): towncenter placement.

i watched different records, and, in general i see 2 different styles / strategies where to build your additional TC's.
1 - located next to wood/gold/stone/food supply. This gives the advantage that you don't have to build a mining or lumber camp, giving you 100 wood more to spend on farms(for each TC), which is an advantage in early booming. This style is typically opportunistic towards map situation and leads to a somewhat random or messy town layout, which in the end is not always the best for eco or defense.
A fine example of this style is VIK_Warriors game http://www.aoczone.net/download/file.php?id=120801
I must say if fits with his style because it is all messy from early dark-age on. No offense, my own style is maybe the most disordered of all...

2 - grid-like placement, in the middle of the open field. Ideally with 2 farms spacing in between. Advantage is optimal farm distribution around the TC's, also good defense layout because all your ground is covered by the TC's. The layout is not related to gold and stone mines, or wood, so you need to build mining and lumbercamps. This style is typically more efficient in post IMP, leading to a well organised town layout, often reffered to as the SIM-city approach (by my friends)
An example of this style is CometNets game http://www.aoczone.net/download/file.php?id=120804
I have to say, the way Comet is playing here deserves a price for beauty. If you watch his dark age in fast speed, every thing is like a perfect choreography, the way he lures the boars with scout into his TC, exactly at the right time, placement and timing of houses, everything... Good job!

I would like to hear what you think about best TC placement
 
HighFlyer

CanadaHighFlyer

Known Member
Jan 22, 2014
712
143
58
  • Mar 27, 2014
  • #111
i... i think the last 2 post just killed my eyes.
 
MembTV

SpainMembTV

Knight
Aug 17, 2011
1,688
9,496
138
45
www.twitch.tv
  • Mar 28, 2014
  • #112
132 vills, i own gentle in 1st try, now i can go sleep!!!

GG all!!! 132 vills, 28:48 min imp.


OK like i said in title, my main goal was beat gentle. So i got the my prize xDDD :sick:
 

Attachments

  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:00
      Avg. rating: N/A
      Map: Custom
      View of: [TheJedi]Memb
      Click on the map to enlarge
      Team 1
      [TheJedi]Memb
      Goths
      Team 2
      General Theodemir
      Goths
    •   Feudal Castle Imperial
      [TheJedi]Memb 00:11:22 00:15:19 00:28:48
      General Theodemir 00:13:32 - -
    • PREGAME CHAT
      INGAME CHAT
      [00:11:47] <General Theodemir> Send me 200 each of wood, food, gold, and stone!
      [00:11:47] <General Theodemir> If thou dost this thing, I shall join thy side.
      [00:14:15] <General Theodemir> I am Neutral to thee. Set thy diplomacy to Neutral to me.
      [00:16:16] <General Theodemir> Set thy diplomacy to Neutral to me. Now!
      [00:16:16] <General Theodemir> Thou ignorest my invitation? In mercy, I give you a second chance.
      [00:18:16] <General Theodemir> This is thy last opportunity.
      [00:18:16] <General Theodemir> How unwise. Thou art still hostile to me. Set to Neutral at once versus me!
      [00:20:17] <General Theodemir> It shall be war to the knife!
      [00:20:17] <General Theodemir> So! Thou has chosen to defy me.
    • [TheJedi]Memb
      General Theodemir
      Time
    Version:
    AOC UP1.4
    Duration:
    00:30:00
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    Map:
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    PoV:
    [TheJedi]Memb
    Team 1
    [TheJedi]Memb
    Goths
    Team 2
    General Theodemir
    Goths
    Download (2.5 MB)
F

ArgentinaFedex

Halberdier
Feb 28, 2011
1,313
266
88
29
Buenos Aires
  • Mar 28, 2014
  • #113
is funny how even General Theodemir gives orders to Memb 11

00:16:16 General Theodemir: Set thy diplomacy to Neutral to me. Now!
00:18:16 General Theodemir: This is thy last opportunity.
00:20:17 General Theodemir: It shall be war to the knife!
 
_Greenwolf

Unknown_Greenwolf

Known Member
Jul 5, 2010
1,931
0
46
33
  • Mar 28, 2014
  • #114
hmmm
this includes buying food like crazy
i tried normal boom & always run out of food since we can farm much, ending up with 140'ish
since food needs 60 wood investment, may be buying better until rate reaches 160 & by then eco will be stabilized
 
_Greenwolf

Unknown_Greenwolf

Known Member
Jul 5, 2010
1,931
0
46
33
  • Mar 28, 2014
  • #115
[url=http://www.aoczone.net/viewtopic.php?p=343418#p343418:4bbs76m0]28 Mar 2014 said:
is funny how even General Theodemir gives orders to Memb 11

00:16:16 General Theodemir: Set thy diplomacy to Neutral to me. Now!
00:18:16 General Theodemir: This is thy last opportunity.
00:20:17 General Theodemir: It shall be war to the knife!
Click to expand...

11 may be comp knows hes a streamer
 
_Greenwolf

Unknown_Greenwolf

Known Member
Jul 5, 2010
1,931
0
46
33
  • Mar 28, 2014
  • #116
tried gold boom with 24 up
147 vills 27:01 imp

24 up screws 11
 

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  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:00
      Avg. rating: N/A
      Map: Custom
      View of: _Greenwolf
      Click on the map to enlarge
      Team 1
      _Greenwolf
      Goths
      Team 2
      King Euric the Visigoth
      Goths
    •   Feudal Castle Imperial
      _Greenwolf 00:10:31 00:14:01 00:27:01
      King Euric the Visigoth 00:24:53 - -
    • PREGAME CHAT
      INGAME CHAT
    • _Greenwolf
      King Euric the Visigoth
      Time
    Version:
    AOC UP1.4
    Duration:
    00:30:00
    Avg. Rating:
    N/A
    Map:
    Custom
    PoV:
    _Greenwolf
    Team 1
    _Greenwolf
    Goths
    Team 2
    King Euric the Visigoth
    Goths
    Download (186 KB)
C

Unknownchilax

Member
Nov 2, 2013
439
1
18
India
  • Mar 28, 2014
  • #117
[url=http://www.aoczone.net/viewtopic.php?p=343237#p343237:19de16jw]27 Mar 2014 said:
152 pop - 26:11 imp

Really close to 153, but not quite. 2 seconds short or so. I think always researching imp + hc in the main tc gives you the best timing to finish vils just before 30 mins. Alternatively, it may be better to build one tc with an extra vil and get hc there.
Click to expand...
Cometnet, going by your recording, you can attempt for 160+ for sure........
 
MembTV

SpainMembTV

Knight
Aug 17, 2011
1,688
9,496
138
45
www.twitch.tv
  • Mar 28, 2014
  • #118
[url=http://aoczone.net/viewtopic.php?p=343418#p343418:185rqoyu]28 Mar 2014 said:
is funny how even General Theodemir gives orders to Memb 11

00:16:16 General Theodemir: Set thy diplomacy to Neutral to me. Now!
00:18:16 General Theodemir: This is thy last opportunity.
00:20:17 General Theodemir: It shall be war to the knife!
Click to expand...


111111111 fdp :D
 
A

HungaryAndrew_LK

Member
Apr 19, 2010
31
0
11
  • Mar 30, 2014
  • #119
Hi Everyone!

Today had a bit time for one booming game (during working, just dont tell to my boss :smile: )
Here it is, 158 pop +5x-6x % in 2 TC with 25 pop (theoretically 161 is the maximum)
It still can be optimised, now took care better for deer hunting, but had a bit much wood even with late woodcutters, guess the optimal is if only had all food, after that as much gold as possible + 825 wood.
And let some food in berries. So I think it is possible with 24 pop castle as well (with this 4TC setup), so 164.
 

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  • General Advancing Chat Researches

    • Version: AOC UP1.4
      Duration: 00:30:00
      Avg. rating: N/A
      Map: Custom
      View of: Andrew_LK
      Click on the map to enlarge
      Team 1
      Andrew_LK
      Goths
      Team 2
      King Euric the Visigoth
      Goths
    •   Feudal Castle Imperial
      Andrew_LK 00:10:30 00:14:00 00:29:07
      King Euric the Visigoth 00:12:40 - -
    • PREGAME CHAT
      INGAME CHAT
    • Andrew_LK
      King Euric the Visigoth
      Time
    Version:
    AOC UP1.4
    Duration:
    00:30:00
    Avg. Rating:
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    Map:
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    PoV:
    Andrew_LK
    Team 1
    Andrew_LK
    Goths
    Team 2
    King Euric the Visigoth
    Goths
    Download (285.4 KB)
G

India_GlaD_

Member
Sep 15, 2010
680
2
23
  • Mar 30, 2014
  • #120
Andrew you had 155 villg+ 3 army(2 monk+1 siege).
so its 155. well gj.
 
R

HungaryRichard

Known Member
Mar 13, 2010
1,237
26
53
  • Mar 30, 2014
  • #121
Hi Andrew,
Nice to see you posting here.
Tell me one thing, how did you install AoC at your workplace? Sometimes I dont have anything to do at work, and thats really boring. :P
 
A

HungaryAndrew_LK

Member
Apr 19, 2010
31
0
11
  • Mar 30, 2014
  • #122
[url=http://www.aoczone.net/viewtopic.php?p=343849#p343849:3sb715sm]30 Mar 2014 said:
Andrew you had 155 villg+ 3 army(2 monk+1 siege).
so its 155. well gj.
Click to expand...

Hi, You are right! I am tired :smile: then my last attempt was more successful with 156 and nearly 157-8...
so ignore that 24 pop c estimation till we reach 158.
 
A

HungaryAndrew_LK

Member
Apr 19, 2010
31
0
11
  • Mar 30, 2014
  • #123
[url=http://www.aoczone.net/viewtopic.php?p=343850#p343850:9ppt3pef]30 Mar 2014 said:
Hi Andrew,
Nice to see you posting here.
Tell me one thing, how did you install AoC at your workplace? Sometimes I dont have anything to do at work, and thats really boring. :P
Click to expand...

Hi Richard!
Well I have admin privileges on my comp. :smile:
 
7Sense

Germany7Sense

Known Member
Oct 24, 2013
689
134
58
  • Mar 30, 2014
  • #124
Update that ladder!! : )
 
C

Unknownchilax

Member
Nov 2, 2013
439
1
18
India
  • Apr 12, 2014
  • #125
Update the ladder plz Gentle.....
 
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