+1..Champions don't see much play sadly, a small boost wouldn't change much but make them a little better at least.
^^ I think it`s made like that on purpose, and the max res should be 1920x1440. If I remember right, the upper limit was set not to make it a huge advantage for those that have pretty big monitors... Though it is arguable, I think.Hi,
not sure whether it's really a "bug", but the max resolution in AoFE seems to be 1920x1200. The max resolution of my monitor is 2560x1440 though :S I already talked to other players, who can't make use of their highest resolution, too. In AoC, the patch by boekabart works fine with higher resolutions and is compatible with voobly (rated/non-rated). Would be glad to be able to play in a higher resolution in the future!
Thx for all the hard work - hope you're getting lots of donations!
[edit] I just saw Caelir`s reply now, it seems to have all the explanations. Though I`m not sure about interface limitations, as I guess you could only copy parts of it to cover the unused area, no need for stretching...?
UserPatch 20130111-090953 has been released! This update resolves 561: #UserPatch [Request] Arbitrary, unbounded video resolutions over 1920 width should be supported. It will now attempt to tile any resolution (here's 2560x1440). The only limitations now are minimums (min 800 width, 600 height).
^^ I think it`s made like that on purpose, and the max res should be 1920x1440. If I remember right, the upper limit was set not to make it a huge advantage for those that have pretty big monitors... Though it is arguable, I think.Hi,
not sure whether it's really a "bug", but the max resolution in AoFE seems to be 1920x1200. The max resolution of my monitor is 2560x1440 though :S I already talked to other players, who can't make use of their highest resolution, too. In AoC, the patch by boekabart works fine with higher resolutions and is compatible with voobly (rated/non-rated). Would be glad to be able to play in a higher resolution in the future!
Thx for all the hard work - hope you're getting lots of donations!
[edit] I just saw Caelir`s reply now, it seems to have all the explanations. Though I`m not sure about interface limitations, as I guess you could only copy parts of it to cover the unused area, no need for stretching...?
Another dream came true, just like that :D
UserPatch 20130111-090953 has been released! This update resolves 561: #UserPatch [Request] Arbitrary, unbounded video resolutions over 1920 width should be supported. It will now attempt to tile any resolution (here's 2560x1440). The only limitations now are minimums (min 800 width, 600 height).
It's mentioned in some old ZeroEmpires preview video. It's apparently part of an effort to make it a more engaging esports game, since it makes the beginning of the game faster, a part of the game where little happens. I assume something similar would be the case for the addition of Hunting Dogs.I'm not sure if this is a bug or not, but houses now cost 25 wood instead of 30 wood. This is probably intentional, but I didn't see it in the changelog.
Berserk (non-elite) +4 HP :twisted: :twisted:
why elite Berserk is not given +4 HP :evil: :evil:
I thing camel should get +1/+2 armor instead of just +1 armor as team bonus for Indians.
So they can fight against tc/castles/archers.
cuz they've been given +4 attack bonus vs cavalry :twisted: :twisted: