Holy ****, no!good points. I just want archers to 3 damage instead of 2 to a villager.
Yes, elite jags only as far as i noticed. So it was meant to be like that?Afaik, only the Elite Jag got +1?
Deer situation will be improved in next version. Highland as well
jaguar increased attack bonus vs infantry
Oh, we'll surely have balance issues at the start, but we already have a first patch planned end of january/early february to address possible problems (or earlier if necessary). At this point I have the feeling that it's more balanced than AoC anyways, but we'll see how it turns out.
And ye, all I can hope is that people have fun with it! =D
Being prepared, I guess...? And where is your patience?
Oh, we'll surely have balance issues at the start, but we already have a first patch planned end of january/early february to address possible problems (or earlier if necessary). At this point I have the feeling that it's more balanced than AoC anyways, but we'll see how it turns out.
And ye, all I can hope is that people have fun with it! =D
p.s. In the first sentence, he is talking about being unable to delete farms of your dead ally, while you can delete everything else.u cannot delete their farms though, which is a real pain
Another fun facy bout farms while we're at it. A monk can insta-heal a damaged farm to full health!
Hm, I just did a quick test in scenario editor, putting some farms for my ally, and giving him and me a few villagers. Once my villager starts working on his (finished) farm, that farm becomes mine (farms changes from his name to mine) AND I can delete it :P Is this the same in real games, or it`s just some scenario weirdo?Farms not being deletable is on purpose by ES. As they considered farms resources, which can be used by everyone and therefor not be deleted.
Monk insta-heal of farms is just lol, never noticed that but in the end, it's not really a bother.
Can we farm allies farms??