So far I like it. The civ choice is interesting as well. Britons, Franks, Vikings, Mongols, Chinese and Delhi(Indians). Also during the Chinese showcase I spotted 'Ming Dynasty' at the top of the screen. Not sure if that is a Chinese specific thing or if other civs will also be able to 'morph' and adapt. There's more info on the civs on the Age website if you go to the preview section(link) and I think it's a game that has potential both for SP and MP. The units do look slightly clunky and I hope that can be polished quickly.
Here's the extra info on the Mongols and Delhi for those who don't want to bother navigating through the Virtual Village.
Mongols:
The Mongols are an agile civilization, excelling in hit-and-run military strategies and capable of expanding armies rapidly. The Mongols are a disciplined civilization, recognized for changing history in connecting the East to the West.
Being a nomadic civilization with the ability to move their bases, combined with early access to cavalry units and speed granted from early Outposts, the Mongols reign supreme in flanking enemies and retreating quickly before enemies have a chance to catch up. Because of their high mobility, their army can outmaneuver enemies with ease.
The Mongols have access to the stable at the beginning, giving them means to construct a fast-moving, agile army to strike fear into their opponents and gain advantage through scouting valuable knowledge of their opponents.
The Mongols have access to a unique unit called The Khan, a horse archer with the Signal Arrow special ability, supporting and strengthening the Mongol army. The Mangudai, the devasting horse archer, adds fear to opponents due to their excellent hit-and-run tactics.
Due to their nomadic nature, The Mongols have Pastures instead of Farms, which produce sheep and are their primary food source.
The Mongols can quickly build up their economy with unique buildings, like the stone-mining Ovoo or the mobile Ger. The Ovoo allows The Mongol to rapidly produce units or improve their research. The Ortoo gives the Mongols a network of outposts to quickly respond to enemy openings or to rally to defend their position.
The Mongols need for resources for their army can trigger dramatic battles for resources as they pursue total domination. Constantly moving to gain advantage of the resources spread across the map, and keeping their opponents guessing, the Mongols are a devasting high mobile civilization.
Here's the extra info on the Mongols and Delhi for those who don't want to bother navigating through the Virtual Village.
Mongols:
The Mongols are an agile civilization, excelling in hit-and-run military strategies and capable of expanding armies rapidly. The Mongols are a disciplined civilization, recognized for changing history in connecting the East to the West.
Being a nomadic civilization with the ability to move their bases, combined with early access to cavalry units and speed granted from early Outposts, the Mongols reign supreme in flanking enemies and retreating quickly before enemies have a chance to catch up. Because of their high mobility, their army can outmaneuver enemies with ease.
The Mongols have access to the stable at the beginning, giving them means to construct a fast-moving, agile army to strike fear into their opponents and gain advantage through scouting valuable knowledge of their opponents.
The Mongols have access to a unique unit called The Khan, a horse archer with the Signal Arrow special ability, supporting and strengthening the Mongol army. The Mangudai, the devasting horse archer, adds fear to opponents due to their excellent hit-and-run tactics.
Due to their nomadic nature, The Mongols have Pastures instead of Farms, which produce sheep and are their primary food source.
The Mongols can quickly build up their economy with unique buildings, like the stone-mining Ovoo or the mobile Ger. The Ovoo allows The Mongol to rapidly produce units or improve their research. The Ortoo gives the Mongols a network of outposts to quickly respond to enemy openings or to rally to defend their position.
The Mongols need for resources for their army can trigger dramatic battles for resources as they pursue total domination. Constantly moving to gain advantage of the resources spread across the map, and keeping their opponents guessing, the Mongols are a devasting high mobile civilization.