Hello noobs from all over the world!
I have written down a build order for arabia huns for some of my noob friends in the AbysS team, and i tought I might share it here with you.
cebdos used to do it a lot and he showed me exactly how he does it... Its a 7 scouts - 21 minute castle age strategy..
And it goes like this:
Btw, i can't help but tell you that the recently formed team AbysS is developing really well! WE are a bunch of friendly guys and we will also be hosting internal tournaments with premium accounts prizeing. Everybody is welcome! So if you think you might enjoy our company, check it out: http://theabyss.voobly.com/
I have written down a build order for arabia huns for some of my noob friends in the AbysS team, and i tought I might share it here with you.
cebdos used to do it a lot and he showed me exactly how he does it... Its a 7 scouts - 21 minute castle age strategy..
And it goes like this:
DARK AGE:
*Standard 22 pop dark age for Scrush
- 6 vills on sheep
(pop7) - 3 on wood
(pop 10)- 1 lure boar
(pop 11)- 1 go on sheep and than all from sheep on boar
(pop 12)- 1 builds mill
(pop 13)- 2 go on berries
(pop 15)- 1 lure 2nd boar
(pop 16)- 2 on berries
(pop 18)- 2 on first lumbercamp
(pop 20)- 2 on 2nd lumbercamp
(pop 22)- click feudal age and put 3 more vills from food to wood
(a good dark age lets you click up at 8:00 minutes, and be up under 10:20)
FEUDALISING: -10 lumberjacks - 4 foragers - 5 sheepherds - 2 farmers
FEUDAL AGE:
- put gathering point and vills finishing sheep on stragglers trees next to the tc
- always keep your TC pumping vills one at the time, so you can also make scouts everytime you see 80 food in the bank
- make a 6 extra scouts (a total of 7) and 3-4 spearmen if you need defence
- when you have 60 wood add more farms with the villagers around
- do that until minute 13 when you will have 13 farms
- now switch on gold
- after you add your 4th gold miner, you should have enough for making wheelbarrow (min 14:30)
- build archery ranges after 3rd or 4th goldminer
- if you need it you can do bloodlines. After doing wheelbarrow you will have resources for BL around 15:15. That is going to deny your upping time by 1 minute or so...
- next vills go on gold.
- make 3-4 archers but not more since you need gold for upping fast. (you will be adding more after clicking up)
- around 16:30/17:00 your berries will run out. Send the villagers on gold. If you did BL, use one forager to make one farm (14 in total).
- You should be able to click up around 18:00/18:30, with 13/14 farmers, 10 lumberjacks, 10-12 gold miners.
- That will give you a castle age time between 20:40-21:10 minutes. You can now use your xbows to deal good damage!
CASTLE AGE:
- you will ahve enough resources for doing bodkin arrow (you can skip archer armor while going up if you have low food), bow saw, bloodlines.
- you can also do thumb ring (if enough food) or add an extra TC fast, depending on the situation.
- keep 12-14 vills on gold and send rest on wood
- build 2nd tc if you ahve at least 10 farmers
- build 3rd tc if after you have 15-20 farmers (5-6 farms/TC)
- you can add 2-3 extra ranges later, after you did ballistics, and put more gold miners (send to a secondary gold)
But in castle age it all depends on how you judge the game.
If you want a standard BO, keep tis in mind:
- after you have 6-8 ranges, and around 20-22 gold miners send all your new vills to wood, and keep making farms. (have 35-40 when clicking imperial age)
- in the meantime do a siege workshop and make 1-2 mangonels
- and do elite skirms as well.
- you can put 5-6 vills on stone as well to build a castle after you have a really good balanced economy.
- this way you can play defensively and outboom your opponent
- but once again, you need to get expereince to learn to read the game and know when you can boom or when you must invest into army more.
HOPE IT HELPS! ;KO
*Standard 22 pop dark age for Scrush
- 6 vills on sheep
(pop7) - 3 on wood
(pop 10)- 1 lure boar
(pop 11)- 1 go on sheep and than all from sheep on boar
(pop 12)- 1 builds mill
(pop 13)- 2 go on berries
(pop 15)- 1 lure 2nd boar
(pop 16)- 2 on berries
(pop 18)- 2 on first lumbercamp
(pop 20)- 2 on 2nd lumbercamp
(pop 22)- click feudal age and put 3 more vills from food to wood
(a good dark age lets you click up at 8:00 minutes, and be up under 10:20)
FEUDALISING: -10 lumberjacks - 4 foragers - 5 sheepherds - 2 farmers
FEUDAL AGE:
- put gathering point and vills finishing sheep on stragglers trees next to the tc
- always keep your TC pumping vills one at the time, so you can also make scouts everytime you see 80 food in the bank
- make a 6 extra scouts (a total of 7) and 3-4 spearmen if you need defence
- when you have 60 wood add more farms with the villagers around
- do that until minute 13 when you will have 13 farms
- now switch on gold
- after you add your 4th gold miner, you should have enough for making wheelbarrow (min 14:30)
- build archery ranges after 3rd or 4th goldminer
- if you need it you can do bloodlines. After doing wheelbarrow you will have resources for BL around 15:15. That is going to deny your upping time by 1 minute or so...
- next vills go on gold.
- make 3-4 archers but not more since you need gold for upping fast. (you will be adding more after clicking up)
- around 16:30/17:00 your berries will run out. Send the villagers on gold. If you did BL, use one forager to make one farm (14 in total).
- You should be able to click up around 18:00/18:30, with 13/14 farmers, 10 lumberjacks, 10-12 gold miners.
- That will give you a castle age time between 20:40-21:10 minutes. You can now use your xbows to deal good damage!
CASTLE AGE:
- you will ahve enough resources for doing bodkin arrow (you can skip archer armor while going up if you have low food), bow saw, bloodlines.
- you can also do thumb ring (if enough food) or add an extra TC fast, depending on the situation.
- keep 12-14 vills on gold and send rest on wood
- build 2nd tc if you ahve at least 10 farmers
- build 3rd tc if after you have 15-20 farmers (5-6 farms/TC)
- you can add 2-3 extra ranges later, after you did ballistics, and put more gold miners (send to a secondary gold)
But in castle age it all depends on how you judge the game.
If you want a standard BO, keep tis in mind:
- after you have 6-8 ranges, and around 20-22 gold miners send all your new vills to wood, and keep making farms. (have 35-40 when clicking imperial age)
- in the meantime do a siege workshop and make 1-2 mangonels
- and do elite skirms as well.
- you can put 5-6 vills on stone as well to build a castle after you have a really good balanced economy.
- this way you can play defensively and outboom your opponent
- but once again, you need to get expereince to learn to read the game and know when you can boom or when you must invest into army more.
HOPE IT HELPS! ;KO
Btw, i can't help but tell you that the recently formed team AbysS is developing really well! WE are a bunch of friendly guys and we will also be hosting internal tournaments with premium accounts prizeing. Everybody is welcome! So if you think you might enjoy our company, check it out: http://theabyss.voobly.com/