Picture this scenario, we have 4 players
One has 1000 games and 48% winrate
One has 100 games and 60% winrate
One has 50 games and 70% winrate
One has 300 games and 55% winrate
What do they have in common? 24xx TG elo.
And that's the issue, 4 players with completely different skill levels having the same elo range being rolled into one team. How is that possible? Why is Skill determined by Elo and not by winrate?
Matchmaking should take WR into consideration rather than elo, so games are more balanced IMO
One has 1000 games and 48% winrate
One has 100 games and 60% winrate
One has 50 games and 70% winrate
One has 300 games and 55% winrate
What do they have in common? 24xx TG elo.
And that's the issue, 4 players with completely different skill levels having the same elo range being rolled into one team. How is that possible? Why is Skill determined by Elo and not by winrate?
Matchmaking should take WR into consideration rather than elo, so games are more balanced IMO
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