GGs
PL 4:1 DLUP
Attachments
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General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 15279 5274 4694 1040 26287 VIK_dfs 10800 9895 4925 390 26010 VIK_WaRRioR 13325 7557 3367 130 24379 [ RU ]kep4 14472 8188 3393 1170 27223 PL_Dziamdziak 19168 7014 5296 780 32258 PL_Remi_ 11091 8544 4339 390 24364 PL_Bity_kablem 11817 7573 4890 130 24410 PL_JackK_ 10370 5720 2808 130 19028 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 753 1220 12 36 1 VIK_dfs 532 458 31 31 0 VIK_WaRRioR 639 414 23 114 0 [ RU ]kep4 740 464 17 13 0 PL_Dziamdziak 1073 637 47 31 1 PL_Remi_ 592 747 28 13 0 PL_Bity_kablem 470 736 51 17 0 PL_JackK_ 443 569 70 24 0 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 53471 51350 6204 49477 13494 1300/13183 VIK_dfs 45345 67043 4544 40070 17679 36406/200 VIK_WaRRioR 22801 43227 5891 22672 12260 0/35952 [ RU ]kep4 63532 46382 6639 33551 19619 13129/1500 PL_Dziamdziak 52416 70575 7517 28244 11206 1000/3251 PL_Remi_ 77033 45630 3150 34251 12581 22283/1961 PL_Bity_kablem 63318 60045 1750 25237 13989 3943/13709 PL_JackK_ 27055 42611 1668 29436 14816 0/8304 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester 00:16:40 00:20:27 00:34:25 56% 49 (49%) VIK_dfs 00:18:04 00:22:18 00:44:03 47% 54 (52%) VIK_WaRRioR 00:16:23 00:30:54 00:46:45 42% 28 (28%) [ RU ]kep4 00:16:49 00:21:18 00:41:16 51% 32 (30%) PL_Dziamdziak 00:17:58 00:21:32 00:38:37 55% 49 (49%) PL_Remi_ 00:17:50 00:21:24 00:37:57 42% 49 (48%) PL_Bity_kablem 00:18:01 00:22:04 00:36:11 39% 51 (48%) PL_JackK_ 00:16:23 00:25:07 00:43:47 41% 29 (28%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 8 4 5969 164 VIK_dfs 0 3 0 0 168 VIK_WaRRioR 0 1 0 0 169 [ RU ]kep4 0 9 0 0 169 PL_Dziamdziak 0 6 1 1202 152 PL_Remi_ 0 3 0 0 173 PL_Bity_kablem 0 1 0 0 159 PL_JackK_ 0 1 0 0 142
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Feudal Castle Imperial VIK_Vinchester 00:16:40 00:20:27 00:34:25 VIK_dfs 00:18:04 00:22:18 00:44:03 VIK_WaRRioR 00:16:23 00:30:54 00:46:45 [ RU ]kep4 00:16:49 00:21:18 00:41:16 PL_Dziamdziak 00:17:58 00:21:32 00:38:37 PL_Remi_ 00:17:50 00:21:24 00:37:57 PL_Bity_kablem 00:18:01 00:22:04 00:36:11 PL_JackK_ 00:16:23 00:25:07 00:43:47 -
PREGAME CHAT<PL_Remi_> !mute<PL_Remi_> 14<PL_Dziamdziak> !mute<PL_Bity_kablem> 14<PL_Dziamdziak> where is he?<PL_Dziamdziak> or she :$<VIK_Vinchester> have no idea<PL_Dziamdziak> spring not playing?<PL_Remi_> switch player?..<VIK_Vinchester> 14<VIK_Vinchester> he here<PL_Dziamdziak> :)<PL_Dziamdziak> hf gl<VIK_Vinchester> gl hf<PL_Remi_> hf<VIK_dfs> hfhfINGAME CHAT[00:00:34] <VIK_Vinchester> 1600[00:00:34] <PL_Dziamdziak> 1600[00:00:34] <VIK_WaRRioR> 1600[00:00:34] <VIK_dfs> 1600[00:00:44] <PL_JackK_> 1600[00:00:44] <PL_Bity_kablem> 1600[00:00:44] <[ RU ]kep4> 1600[00:00:44] <PL_Remi_> 1600[00:02:09] <PL_Dziamdziak> jacek jestes?[00:02:59] <PL_Bity_kablem> jacek kto bierz dziki a kto sarny?[00:03:09] <PL_JackK_> 3 dziki sa[00:06:32] <PL_JackK_> tu sa 2 kolejne dziki[00:06:41] <PL_Bity_kablem> moge wziasc?[00:06:57] <PL_JackK_> bierz[00:07:02] <PL_JackK_> nawet 3[00:07:54] <PL_JackK_> bedziemy[00:11:51] <PL_JackK_> nie wiem ;/[00:13:21] <PL_JackK_> plumy robic czy boom ?[00:16:20] <PL_JackK_> bierz[00:16:46] <PL_JackK_> trusz[00:22:29] <PL_JackK_> 2[00:23:02] <PL_JackK_> konie[00:25:34] <PL_JackK_> 2[00:30:18] <PL_JackK_> chodz[00:38:10] <PL_JackK_> 1[00:39:36] <PL_JackK_> dasz to zarcie ?[00:41:37] <PL_JackK_> 2[00:43:04] <PL_JackK_> food troche ?[00:43:26] <PL_JackK_> 3[00:50:58] <PL_JackK_> 1[00:54:39] <PL_JackK_> x[01:00:54] <PL_JackK_> gold ?[01:02:48] <PL_JackK_> ja[01:12:41] <PL_JackK_> ja chce[01:21:58] <PL_Remi_> gg[01:22:01] * PL_Remi_ resigned[01:22:01] <VIK_Vinchester> gg[01:22:02] <VIK_dfs> ff[01:22:04] <PL_Dziamdziak> gg[01:22:05] <VIK_dfs> gg[01:22:07] * PL_Dziamdziak resigned[01:22:08] <VIK_WaRRioR> gg[01:22:08] * PL_Bity_kablem resigned[01:22:08] * PL_JackK_ resigned
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VIK_Vinchester VIK_dfs VIK_WaRRioR [ RU ]kep4 PL_Dziamdziak PL_Remi_ PL_Bity_kablem PL_JackK_ Time
General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 2839 3500 2555 260 9154 VIK_WaRRioR 1569 3346 1839 260 7014 VIK_dfs 1597 3147 2264 130 7138 _Spring_ 981 943 1741 260 3925 PL_Remi_ 3637 4796 3031 130 11594 PL_Bity_kablem 2918 4568 2229 0 9715 PL_JackK_ 1562 4851 2826 520 9759 PL_Dziamdziak 1878 4208 3552 260 9898 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 127 124 0 5 0 VIK_WaRRioR 80 90 0 31 0 VIK_dfs 71 102 0 17 0 _Spring_ 40 146 0 54 1 PL_Remi_ 196 91 38 0 0 PL_Bity_kablem 121 107 22 0 0 PL_JackK_ 58 41 26 0 0 PL_Dziamdziak 86 80 21 0 0 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 12917 23057 2210 7278 0 0/1000 VIK_WaRRioR 10399 19572 2164 7726 0 0/0 VIK_dfs 13883 18866 2277 6289 440 1000/0 _Spring_ 11175 14515 1354 4507 0 0/0 PL_Remi_ 19670 19441 1044 11276 0 0/3508 PL_Bity_kablem 15558 23438 1537 8780 0 4329/0 PL_JackK_ 17054 21299 3150 8514 0 0/820 PL_Dziamdziak 18015 21462 3258 10021 0 0/0 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester 00:09:38 00:22:38 00:36:16 30% 30 (32%) VIK_WaRRioR 00:10:09 00:23:42 00:39:04 35% 21 (21%) VIK_dfs 00:10:28 00:23:08 00:40:29 43% 26 (26%) _Spring_ 00:09:39 00:25:43 00:37:55 24% 21 (21%) PL_Remi_ 00:09:49 00:23:13 00:38:06 53% 35 (37%) PL_Bity_kablem 00:10:38 00:25:13 00:40:44 42% 26 (26%) PL_JackK_ 00:09:49 00:21:44 00:39:20 36% 30 (30%) PL_Dziamdziak 00:10:54 00:23:46 00:36:05 43% 39 (39%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 2 0 0 113 VIK_WaRRioR 0 2 0 0 123 VIK_dfs 0 1 0 0 94 _Spring_ 0 2 0 0 87 PL_Remi_ 0 1 0 0 118 PL_Bity_kablem 0 0 0 0 142 PL_JackK_ 0 4 0 0 139 PL_Dziamdziak 0 2 1 68 113
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Feudal Castle Imperial VIK_Vinchester 00:09:38 00:22:38 00:36:16 VIK_WaRRioR 00:10:09 00:23:42 00:39:04 VIK_dfs 00:10:28 00:23:08 00:40:29 _Spring_ 00:09:39 00:25:43 00:37:55 PL_Remi_ 00:09:49 00:23:13 00:38:06 PL_Bity_kablem 00:10:38 00:25:13 00:40:44 PL_JackK_ 00:09:49 00:21:44 00:39:20 PL_Dziamdziak 00:10:54 00:23:46 00:36:05 -
PREGAME CHAT<PL_Remi_> did u put<PL_Remi_> hidden civs?<_Spring_> yes<VIK_Vinchester> hidden?<VIK_Vinchester> gl hf<PL_Remi_> hf<PL_Dziamdziak> hf gl<VIK_dfs> gl hf<_Spring_> glhfINGAME CHAT[00:00:34] <VIK_Vinchester> 1600[00:00:34] <_Spring_> 1600[00:00:34] <VIK_dfs> 1600[00:00:34] <VIK_WaRRioR> 1600[00:00:44] <PL_Dziamdziak> 1600[00:00:44] <PL_JackK_> 1600[00:00:44] <PL_Remi_> 1600[00:00:44] <PL_Bity_kablem> 1600[00:17:14] <PL_Remi_> 1[00:17:14] <PL_Dziamdziak> y[00:17:14] <_Spring_> ok ty[00:17:14] <VIK_Vinchester> sec[00:45:17] <VIK_Vinchester> gg[00:45:20] * VIK_Vinchester resigned[00:45:24] <PL_Remi_> gg[00:45:24] <VIK_dfs> gg[00:45:26] * _Spring_ resigned[00:45:31] * VIK_dfs resigned[00:45:37] <VIK_WaRRioR> gg[00:45:43] * VIK_WaRRioR resigned
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VIK_Vinchester VIK_WaRRioR VIK_dfs _Spring_ PL_Remi_ PL_Bity_kablem PL_JackK_ PL_Dziamdziak Time
General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 1607 3178 1702 260 6747 VIK_dfs 711 1999 1734 130 4574 VIK_WaRRioR 992 995 550 0 2537 _Spring_ 962 742 736 130 2570 PL_Dziamdziak 1391 3595 2969 390 8345 PL_Remi_ 2768 3998 2594 0 9360 PL_Bity_kablem 1259 3623 1691 260 6833 PL_JackK_ 2565 4342 1759 97 8763 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 73 107 0 5 0 VIK_dfs 34 47 0 13 0 VIK_WaRRioR 38 64 0 11 0 _Spring_ 30 167 0 44 4 PL_Dziamdziak 57 25 12 0 1 PL_Remi_ 106 61 13 0 0 PL_Bity_kablem 70 57 12 0 0 PL_JackK_ 146 34 36 0 2 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 14080 20215 2830 7747 0 0/0 VIK_dfs 9365 10434 1232 3803 0 0/0 VIK_WaRRioR 4597 5200 1353 1560 0 0/0 _Spring_ 8944 11220 568 3811 0 0/0 PL_Dziamdziak 13664 15686 2593 6801 0 0/0 PL_Remi_ 13493 20375 710 6618 0 0/0 PL_Bity_kablem 14557 14402 1816 8575 0 0/0 PL_JackK_ 15146 15003 1399 8089 0 0/0 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester 00:12:21 00:15:58 00:30:20 20% 22 (23%) VIK_dfs 00:12:57 00:17:05 00:35:59 34% 20 (18%) VIK_WaRRioR 00:16:01 00:22:34 - 15% 8 (8%) _Spring_ 00:11:38 00:15:49 - 13% 12 (11%) PL_Dziamdziak 00:10:34 00:20:53 00:32:25 42% 31 (31%) PL_Remi_ 00:11:17 00:21:52 00:32:27 41% 26 (26%) PL_Bity_kablem 00:11:00 00:22:01 00:38:11 31% 24 (24%) PL_JackK_ 00:11:53 00:20:34 00:35:18 22% 25 (25%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 2 1 121 113 VIK_dfs 0 1 0 0 70 VIK_WaRRioR 0 0 0 0 40 _Spring_ 0 1 0 0 78 PL_Dziamdziak 0 3 1 340 114 PL_Remi_ 0 0 0 0 116 PL_Bity_kablem 0 2 0 0 136 PL_JackK_ 0 1 0 0 122
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Feudal Castle Imperial VIK_Vinchester 00:12:21 00:15:58 00:30:20 VIK_dfs 00:12:57 00:17:05 00:35:59 VIK_WaRRioR 00:16:01 00:22:34 - _Spring_ 00:11:38 00:15:49 - PL_Dziamdziak 00:10:34 00:20:53 00:32:25 PL_Remi_ 00:11:17 00:21:52 00:32:27 PL_Bity_kablem 00:11:00 00:22:01 00:38:11 PL_JackK_ 00:11:53 00:20:34 00:35:18 -
PREGAME CHAT<PL_Remi_> Game 3: 4v4, WiC_Map_Pack_v4. Set Civs: Franks, Viking, Mongols and Celts VS Persians, Spanish, Aztecs and Koreans. Loser of Game 2 chooses Civilizations Set. (See Rule D under "Gaming Rules")<PL_Dziamdziak> so u choose<VIK_Vinchester> yes<VIK_Vinchester> sec<VIK_dfs> we take 2nd set<PL_Dziamdziak> ok<PL_Dziamdziak> u hide civs :$<PL_Dziamdziak> we gb?<VIK_Vinchester> it's doesnt matter coz u pick first set<PL_Remi_> so we are celts mongols franks viks?<VIK_dfs> is it nessesary? we'll se in game anyway<VIK_Vinchester> we second<VIK_Vinchester> i think we can belive us<VIK_dfs> ueah correct<PL_Dziamdziak> ok<PL_Remi_> ok sir<PL_Remi_> hf<_Spring_> glhf<VIK_Vinchester> gl hf<PL_Dziamdziak> hf glINGAME CHAT[00:00:34] <VIK_Vinchester> 1600[00:00:34] <PL_Dziamdziak> 1600[00:00:34] <VIK_WaRRioR> 1600[00:00:34] <VIK_dfs> 1600[00:00:44] <PL_JackK_> 1600[00:00:44] <_Spring_> 1600[00:00:44] <PL_Remi_> 1600[00:00:44] <PL_Bity_kablem> 1600[00:30:19] <VIK_Vinchester> 1[00:30:19] <PL_Bity_kablem> 14?[00:30:19] <PL_Remi_> sec[00:30:19] <PL_Remi_> 14?[00:39:37] <VIK_dfs> gg[00:39:39] <_Spring_> gg[00:39:41] * VIK_dfs resigned[00:39:41] <PL_Remi_> gg[00:39:41] <VIK_Vinchester> gg[00:39:44] <PL_Dziamdziak> gg[00:39:44] * _Spring_ resigned[00:39:44] * VIK_Vinchester resigned[00:39:54] * VIK_WaRRioR resigned
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VIK_Vinchester VIK_dfs VIK_WaRRioR _Spring_ PL_Dziamdziak PL_Remi_ PL_Bity_kablem PL_JackK_ Time
General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 1105 2302 935 0 4342 VIK_dfs 1024 2301 1015 260 4600 VIK_WaRRioR 920 351 525 0 1796 [ RU ]kep4 337 1775 655 0 2767 PL_Dziamdziak 1487 4159 1403 0 7049 PL_Bity_kablem 478 4644 1281 130 6533 PL_Remi_ 2540 4397 1750 260 8947 PL_JackK_ 867 1914 725 0 3506 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 42 96 3 14 2 VIK_dfs 52 44 2 3 0 VIK_WaRRioR 34 74 0 8 0 [ RU ]kep4 18 62 0 10 0 PL_Dziamdziak 76 34 18 2 2 PL_Bity_kablem 23 9 4 0 0 PL_Remi_ 124 72 10 0 1 PL_JackK_ 49 33 3 3 0 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 10550 9185 580 3266 0 0/2636 VIK_dfs 6990 9788 1769 3788 0 386/0 VIK_WaRRioR 4471 3666 0 1443 0 0/486 [ RU ]kep4 6674 6820 1506 3723 0 2836/100 PL_Dziamdziak 13228 12714 1079 7022 0 0/0 PL_Bity_kablem 16171 11159 1819 7874 0 5865/0 PL_Remi_ 13591 12525 2180 8652 0 0/5865 PL_JackK_ 5362 5374 1768 2430 0 0/0 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester 00:14:45 00:18:50 - 28% 13 (12%) VIK_dfs 00:15:23 00:20:33 - 35% 13 (13%) VIK_WaRRioR 00:14:57 00:19:30 - 19% 6 (5%) [ RU ]kep4 00:14:53 00:25:46 - 18% 12 (12%) PL_Dziamdziak 00:14:56 00:21:00 - 45% 19 (18%) PL_Bity_kablem 00:14:36 00:24:13 00:40:53 42% 20 (20%) PL_Remi_ 00:15:33 00:19:07 00:39:03 26% 24 (22%) PL_JackK_ 00:13:57 00:31:21 - 22% 10 (10%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 0 0 0 80 VIK_dfs 0 2 0 0 90 VIK_WaRRioR 0 0 0 0 38 [ RU ]kep4 0 0 0 0 67 PL_Dziamdziak 0 0 1 188 119 PL_Bity_kablem 0 1 0 0 142 PL_Remi_ 0 2 0 0 130 PL_JackK_ 0 0 0 0 52
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Feudal Castle Imperial VIK_Vinchester 00:14:45 00:18:50 - VIK_dfs 00:15:23 00:20:33 - VIK_WaRRioR 00:14:57 00:19:30 - [ RU ]kep4 00:14:53 00:25:46 - PL_Dziamdziak 00:14:56 00:21:00 - PL_Bity_kablem 00:14:36 00:24:13 00:40:53 PL_Remi_ 00:15:33 00:19:07 00:39:03 PL_JackK_ 00:13:57 00:31:21 - -
PREGAME CHAT<VIK_Vinchester> 14<VIK_Vinchester> gl hf<PL_Remi_> hf<PL_Dziamdziak> hf gl<VIK_dfs> hfhfINGAME CHAT[00:00:34] <VIK_Vinchester> 1600[00:00:34] <PL_Dziamdziak> 1600[00:00:34] <VIK_WaRRioR> 1600[00:00:34] <VIK_dfs> 1600[00:00:44] <PL_Remi_> 1600[00:00:44] <PL_JackK_> 1600[00:00:44] <PL_Bity_kablem> 1600[00:00:44] <[ RU ]kep4> 1600[00:39:07] <VIK_Vinchester> gg[00:39:10] * VIK_Vinchester resigned[00:39:11] <PL_Remi_> gg[00:39:13] * [ RU ]kep4 resigned[00:39:14] <VIK_dfs> gg[00:39:18] * VIK_dfs resigned[00:39:20] * VIK_WaRRioR resigned
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VIK_Vinchester VIK_dfs VIK_WaRRioR [ RU ]kep4 PL_Dziamdziak PL_Bity_kablem PL_Remi_ PL_JackK_ Time
General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 8993 5235 1000 520 15748 VIK_WaRRioR 6435 1672 1000 1040 10147 PL_Dziamdziak 7164 3289 1000 650 12103 PL_Remi_ 11970 7834 1000 910 21714 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 383 408 28 7 0 VIK_WaRRioR 211 320 1 55 0 PL_Dziamdziak 333 393 5 29 0 PL_Remi_ 400 206 57 0 0 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 9445 2298 1739 15016 3476 9463/0 VIK_WaRRioR 1594 1541 0 4281 1956 0/9463 PL_Dziamdziak 2137 1773 568 3305 540 0/1000 PL_Remi_ 19955 4639 2339 11236 0 1000/0 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester - - - 100% 83 (83%) VIK_WaRRioR - - - 100% 86 (84%) PL_Dziamdziak - - - 100% 83 (83%) PL_Remi_ - - - 100% 86 (84%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 4 0 0 159 VIK_WaRRioR 0 8 0 0 74 PL_Dziamdziak 0 5 0 0 91 PL_Remi_ 0 7 0 0 125
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Feudal Castle Imperial VIK_Vinchester - - - VIK_WaRRioR - - - PL_Dziamdziak - - - PL_Remi_ - - - -
PREGAME CHAT<VIK_Vinchester> 2 min brb<PL_Remi_> 1<VIK_Vinchester> 1<VIK_Vinchester> hf<PL_Remi_> hf<PL_Dziamdziak> hf glINGAME CHAT[00:00:35] <VIK_Vinchester> 1600[00:00:35] <PL_Dziamdziak> 1600[00:00:35] <PL_Remi_> 1600[00:00:35] <VIK_WaRRioR> 1600[00:23:47] <VIK_Vinchester> gg[00:23:53] * VIK_WaRRioR resigned[00:23:53] * VIK_Vinchester resigned
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VIK_Vinchester VIK_WaRRioR PL_Dziamdziak PL_Remi_ Time
General Achievements Advancing Chat Researches
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Overall Military Economy Technology Society
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Military Economy Technology Society Total VIK_Vinchester 6400 2967 1000 780 11147 VIK_WaRRioR 6965 2934 1000 650 11549 PL_Remi_ 8854 5635 1000 910 16399 PL_Dziamdziak 6185 6806 1000 910 14901 -
Units killed Units lost Buildings razed Buildings lost Converted VIK_Vinchester 258 238 1 19 0 VIK_WaRRioR 322 347 0 7 0 PL_Remi_ 374 367 10 0 0 PL_Dziamdziak 220 222 16 1 0 -
Food Wood Stone Gold Trade Tributes VIK_Vinchester 0 1219 1000 6062 1854 0/0 VIK_WaRRioR 1067 3572 0 7903 2135 0/0 PL_Remi_ 5000 6175 1790 13558 2626 3500/4500 PL_Dziamdziak 0 7780 2220 10336 2240 4500/3500 -
Feudal Castle Imperial Map expl. Research VIK_Vinchester - - - 100% 83 (83%) VIK_WaRRioR - - - 100% 90 (84%) PL_Remi_ - - - 100% 90 (84%) PL_Dziamdziak - - - 100% 83 (83%) -
Wonders Castles Relics Relic gold Vill high VIK_Vinchester 0 6 0 0 85 VIK_WaRRioR 0 5 0 0 92 PL_Remi_ 0 7 0 0 148 PL_Dziamdziak 0 7 0 0 105
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Feudal Castle Imperial VIK_Vinchester - - - VIK_WaRRioR - - - PL_Remi_ - - - PL_Dziamdziak - - - -
PREGAME CHAT<PL_Remi_> hf\<PL_Dziamdziak> hf gl<VIK_Vinchester> glINGAME CHAT[00:00:35] <PL_Dziamdziak> 1600[00:00:35] <PL_Remi_> 1600[00:00:35] <VIK_WaRRioR> 1600[00:00:35] <VIK_Vinchester> 1600[00:18:18] <VIK_Vinchester> gg wp[00:18:21] * VIK_Vinchester resigned[00:18:23] <PL_Dziamdziak> gg[00:18:28] <VIK_WaRRioR> gg[00:18:30] <PL_Remi_> ggs thx[00:18:37] * VIK_WaRRioR resigned
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VIK_Vinchester VIK_WaRRioR PL_Remi_ PL_Dziamdziak Time