I think units in the transport would stay as enemy units, but you could delete the transport anyway 11Depends on what other units are around.
Converting a tower or elephant is funny, but often not so useful or effective (towers will cost multiple monk lives and elephants mostly are in big Imperial battles where they are killed before you can use them well). Converting a monk is good, unless something that kills it fast is closeby. I think converting siege is some of the best. Converting a Knight-Cavalier-Paladin is mostly very good, because often you can escape after the conversion and heal it.
The most satisfying would be converting a transport ship with lots of units inside.
Mangonels... probably the only unit you didn't put in your poll...
:lol: :lol: :lol:camel archers because i **** hate them and when i convert them i can press delete and have one less of those ****
They do stay as enemies, but you can keep the transport alive to take pop space away from your enemy.I think units in the transport would stay as enemy units, but you could delete the transport anyway 11Depends on what other units are around.
Converting a tower or elephant is funny, but often not so useful or effective (towers will cost multiple monk lives and elephants mostly are in big Imperial battles where they are killed before you can use them well). Converting a monk is good, unless something that kills it fast is closeby. I think converting siege is some of the best. Converting a Knight-Cavalier-Paladin is mostly very good, because often you can escape after the conversion and heal it.
The most satisfying would be converting a transport ship with lots of units inside.
Never thought about it that way, good idea 11They do stay as enemies, but you can keep the transport alive to take pop space away from your enemy.I think units in the transport would stay as enemy units, but you could delete the transport anyway 11The most satisfying would be converting a transport ship with lots of units inside.
Never thought about it that way, good idea 11