Was looking at the map pool and saw that "Marketplace" was included.
The map includes a few conditions/triggers that provide additional resources to a player who has captured the marketplace.
Should these maps be included in the random map pool?
Similarly, one can make an argument that those dramatically altering the start should not be included in the 1v1 RM pack -- such as additional villagers in nomad (Steppe).
Just seems an unintentional/intentional slow creep of trying to normalize these awkward start maps as "Random Map," when they are more fitting for Custom Scenario and/or another game mode.
Just don't know how much normal aoe2 players enjoy these sort of maps as opposed to classic aoe2 RM. Those on these forums and who watch streams might enjoy them, but I doubt Joe RM player is stoked at the prospect of his opponent churning out 5-600 extra res before he knows what's even going on.
The map includes a few conditions/triggers that provide additional resources to a player who has captured the marketplace.
Should these maps be included in the random map pool?
Similarly, one can make an argument that those dramatically altering the start should not be included in the 1v1 RM pack -- such as additional villagers in nomad (Steppe).
Just seems an unintentional/intentional slow creep of trying to normalize these awkward start maps as "Random Map," when they are more fitting for Custom Scenario and/or another game mode.
Just don't know how much normal aoe2 players enjoy these sort of maps as opposed to classic aoe2 RM. Those on these forums and who watch streams might enjoy them, but I doubt Joe RM player is stoked at the prospect of his opponent churning out 5-600 extra res before he knows what's even going on.