Imo migration is a map where victory is decided on who will eventually control water, and not the main island..
1) Trade (safely) will suffice for whatever resources the team lost (before being kicked off the main island).
2) Cannon gallenos will make sure no enemy docks can be built.
3) The landing point and navy backup is always in favour of the attackers.
Is that not so? Does not water-control win this type of TG? :?:
1) Trade (safely) will suffice for whatever resources the team lost (before being kicked off the main island).
2) Cannon gallenos will make sure no enemy docks can be built.
3) The landing point and navy backup is always in favour of the attackers.
Is that not so? Does not water-control win this type of TG? :?: