Pool Arena
All players start with an arena, but have to migrate early to get wood on the outside.
Grush is important but also harassing the unprotected enemy wood can pay off.
Scandry
A mix of scandinavia and plains to enforce fast action and big battles with the help of a fish eco.
Wet Sands
Team players start close to each other on grass squares. The map has lots of lakes in the sand, so you can dock there.
Ships can be attacked everywhere in the sand, which can lead to interesting water and land fights and unit combinations.
Paradise Cross (safe/unsafe)
Very open map lots of fish.
There are two versions one with safer fish in the corner and one with connections of the corner seas so your fish is less safe.
Scripts
http://speedy.sh/85Kfs/Papaya-WiCMapC2-Entries.zip
All players start with an arena, but have to migrate early to get wood on the outside.
Grush is important but also harassing the unprotected enemy wood can pay off.
Scandry
A mix of scandinavia and plains to enforce fast action and big battles with the help of a fish eco.
Wet Sands
Team players start close to each other on grass squares. The map has lots of lakes in the sand, so you can dock there.
Ships can be attacked everywhere in the sand, which can lead to interesting water and land fights and unit combinations.
Paradise Cross (safe/unsafe)
Very open map lots of fish.
There are two versions one with safer fish in the corner and one with connections of the corner seas so your fish is less safe.
Scripts
http://speedy.sh/85Kfs/Papaya-WiCMapC2-Entries.zip