+2+11.3 WITHOUT multiple building queue, that would change too much the gameplay
+2+11.3 WITHOUT multiple building queue, that would change too much the gameplay
It would be nice if those of you that vote against UP 1.3 would please reply to this thread and tell us why.
(....and if its MBQ then please read up on how it works)
do you realize u quoted your own post? 11It would be nice if those of you that vote against UP 1.3 would please reply to this thread and tell us why.
(....and if its MBQ then please read up on how it works)
^^ this...
I think it will be some time before we'd make it default as we'd want to ensure any kinks are worked out first. Regardless, UP1.3 will be very easy for people to use.
At this point I mainly need more details from UP team. I have PM'ed scripter my contact info... hopefully we can get in touch and get the questions I have answered.
No surprises looking at the poll. I get the feeling every time something great is invented that voobly did not develop them self is it not good enough to be implemented outside their mod center. Devs already said multiple building queue can be disabled, so wtf is the problem really? All it does is fix a billion bugs 1.0c has :roll:
The mod center is designed to support all these great things. I'm moving as many of our features into the mod center as well, some examples:
- http://www.voobly.com/gamemods/mod/45/AoC-Hotkeys (currently hardcoded feature)
- http://www.voobly.com/gamemods/mod/46/A ... -Scenarios
You can also think of it like plugins. The idea is to keep the core code lean and mean and easier to maintain. Some more details at http://en.wikipedia.org/wiki/Plug-in_%28computing%29 . There is nothing wrong with plugins -- it results at times w/ more scalable code.
oh so thats where fire got the different terrains I noticed while watching his stream. Also, this "triple tech mod" is probably extremely fun to play sometimes, I wonder if there are people playing it?
1111111111111do you realize u quoted your own post? 11It would be nice if those of you that vote against UP 1.3 would please reply to this thread and tell us why.
(....and if its MBQ then please read up on how it works)
^^ this...
do you realize u quoted your own post? 11
I think it will be some time before we'd make it default as we'd want to ensure any kinks are worked out first. Regardless, UP1.3 will be very easy for people to use.
At this point I mainly need more details from UP team. I have PM'ed scripter my contact info... hopefully we can get in touch and get the questions I have answered.
No surprises looking at the poll. I get the feeling every time something great is invented that voobly did not develop them self is it not good enough to be implemented outside their mod center. Devs already said multiple building queue can be disabled, so wtf is the problem really? All it does is fix a billion bugs 1.0c has :roll:
The mod center is designed to support all these great things. I'm moving as many of our features into the mod center as well, some examples:
- http://www.voobly.com/gamemods/mod/45/AoC-Hotkeys (currently hardcoded feature)
- http://www.voobly.com/gamemods/mod/46/A ... -Scenarios
You can also think of it like plugins. The idea is to keep the core code lean and mean and easier to maintain. Some more details at http://en.wikipedia.org/wiki/Plug-in_%28computing%29 . There is nothing wrong with plugins -- it results at times w/ more scalable code.