Is there an easy way to turn off the moving water or do I need to wait on a "Old water" mod which is compatible with 1.5? It distracts me too much from the important moving objects on the map.
Somehow non of the graphic changes show up for me, might be due to one of the 10+ mods I have installed.
We played a couple of nC Zone tgs yesterday, was a smooth experience so far, except for somple people claiming that it felt like fast speed.
Tried a few games, its freaking amazing. I don't feel the game to be fast like other people are saying, its just a whole lot smoother. You guys left me no reason to play on HD anymore. RIP HD 11.
Will it be possible to play it rated ? I hope it become the standard patch in voobly, its amazing so far.
(Just a noob question, how to put off the music sound of aoc in the back but still have the sound (when créât villager build a house, get attacked etc etc))? When I put off the sound I had both of, the music and the noise.
pls go back to elementary school.Game speed felt fast for me as well. But it's same.
Take a look at 2 videos by DauT.
1.4rc
https://www.youtube.com/watch?v=oEHXADShrjM
gametime 1:00 - 2:00 = 1 min
real time 0:34 - 1:09 = 35 sec
1.5
https://www.youtube.com/watch?v=Dr7kliZ2iQ0
gametime 1:00 - 2:00 = 1 min
real time 0:35 - 1:08 = 35 sec
tried 3 different terrain mods (one of them using a grid) and the water animation worked, could you name some? it can be an issue indeed, just need to figure out which ones cause trouble.I think any water mod won't work with the effect, we need a new mod for that.
pls go back to elementary school.Game speed felt fast for me as well. But it's same.
Take a look at 2 videos by DauT.
1.4rc
https://www.youtube.com/watch?v=oEHXADShrjM
gametime 1:00 - 2:00 = 1 min
real time 0:34 - 1:09 = 35 sec
1.5
https://www.youtube.com/watch?v=Dr7kliZ2iQ0
gametime 1:00 - 2:00 = 1 min
real time 0:35 - 1:08 = 35 sec
pls go back to elementary school.Game speed felt fast for me as well. But it's same.
Take a look at 2 videos by DauT.
1.4rc
https://www.youtube.com/watch?v=oEHXADShrjM
gametime 1:00 - 2:00 = 1 min
real time 0:34 - 1:09 = 35 sec
1.5
https://www.youtube.com/watch?v=Dr7kliZ2iQ0
gametime 1:00 - 2:00 = 1 min
real time 0:35 - 1:08 = 35 sec
Will it be possible to play it rated ? I hope it become the standard patch in voobly, its amazing so far.
(Just a noob question, how to put off the music sound of aoc in the back but still have the sound (when créât villager build a house, get attacked etc etc))? When I put off the sound I had both of, the music and the noise.
RoR_xFictionx, the multiplayer framerate now operates at up to 60fps in v1.5 instead of up to 40fps from v1.0c to v1.4.UserPatch v1.5 Beta has been released (20170728-000000)! This update adds a new flag to ATTR_HERO_STATUS: -128 (0x80): disable attack ground button interface. This flag can be used for mods and expansions to disable a unit's attack ground button, which restores the standard patrol buttons, etc. The wild animal attack alert will now be suppressed for class 10 units that meet the luring requirements: it carries resources and has <= 100HP. This will ensure that elephant attacks, etc. do not alert like wolves. Finally, multiplayer game speeds have been adjusted once again to bring them closer to expected v1.0c speeds. Thanks to Wergorne for the attack ground report and buddy for the wild animal report! Thanks to TheMax and Jupe for testing multiplayer speeds!