one if you do endless h/r :Djohn how many mangudai u need to kill 5 elite war eles?
Im talking about RM teamgames in post-imp, so obviously there will be replacements. Even if he says "unlimited resources", there is a limit to the inflow on resources. Inorder to stay full popped all the time, Goths need much less villagers/trade carts than Mongols. So it would rather be 60 halbs + 50 ehusks vs 30 emangs + 50 hussars (example). Mongols will win the first battle and then goths will get a huge army ready in few seconds and patrol again, and Mongols lose eventually. Here im assuming an open map though.u assume u have barracks and he has castles to replace, u think 120 emang + 80 hussar vs what ever u want husk halb (210) pop if u want? With replacements perhaps goths wins, no replacements, mong wins , maybe even in unlimited res, depends how many castles.
I still say aztec monks rams SO trebs, some pike.
Thinking more i guess mangu + hussar would lose vs halb and husk in almost all situations, and they do worse than what plume and eew do vs husk and champ, assuming gold is not gonna exhaust soon.
Champ + emangs can win when really massed though, vs goth husk and champ.
mongol champion wins all gothic infantry! so if u go halbs + huskal u just dieJust explain me how would that mongol combo even perform as good as the maya vs goth which is already losing?
And u were telling hussar and mangu wins husk and halb.
Goth champ > mongol champ easy.
When a comment crosses the line of stupidity, id rather ignore it.Sometimes i wonder if carlos and john ever played with a mongol player that MICRO