You can dowload this mod here = http://www.voobly.com/gamemods/mod/312/ ... Empires-30
Check out the new unofficial FE 3.0 Mod,
Providing new building sets, units, balance and more!
Comparing with "The Conquerors", The Forgotten Empires 3.0 Version's features is
1. New 5 civilizations.
2. New 9 Building set.
3. New 28 Unique technology for civilizations.
4. Various and improved computer AI.
5. HD Resolution.
6. Improved graphics for Cliff, Icon, Fire, Monk and etc.
Beyond existing version, it becomes more amusing, more varied "Age of Empires 2".
Features
1. New Building Set
Magyar
Viking
British
Byzantine
Spanish
Slav
Italian
Indian
Korean
2.New Unit Graphics
Genova Crossbowman
Boyar
Magyar Hussar
Janissary
Paladin Icon
Elite Eagle Warrior Icon
Elephant Archer
Monk
Saracen, Indian, Persian, Turk
Monk
Korean, Japanese, Mongol, China
3. Balance
[1] Common features
* Eagle warrior upgrade costs -50% (150 F, 100 G)
* Two-handed swordsman +1 attack (from 11)
* Petard +5 pierce armor (from 2)
* Eagle warrior moves faster (faster than eagle scout, slower than elite)
[2] Mayans
* Palisade walls and gates is not affected by Mayan team bonus (walls cost -50%)
[3] Magyars
* Magyar hussar bonus attack vs. siege weapons decreased
* Civ bonus: Free melee attack upgrades bonus removed, replaced with "melee attack upgrades cost -80%"
* Hoardings removed
* Champions removed
[4] Vikings
* Chieftains upgrade gives berserk bonus attack vs. cavalry +2 (instead of +4)
* Chieftains upgrade cost 400 F, 250 G (from 700 F, 400 G)
* Berserkergang upgrade cost 700 F, 300 G (from 850 F, 400 G)
* Berserk +3 HP (52 to 55), Elite +5 HP (60 to 65)
[5] Byzantines
* Free town patrol upgrade
[6] Slavs
* Free squires upgrade
* Received faith
* Boyars and elite boyars +1 armor, +1 attack
[7] Aztecs
* Jaguar warriors costs +5 F, -5 G
* Jaguar warriors and elite jaguar warriors +5 HP
[8] Italians
* Elite Genoese crossbowman +1 attack
* Received squires
* Caravan upgrade costs free (requires cartography)
* Condottiero +2 pierce
* Condottiero moves faster
* Condottiero costs +10 F, -10 G
* Condottiero gets bonus armor vs. infantry
* Condottiero bonus attack vs. gunpowder units increased
* Silk road upgrades is now in castle age, and pavise upgrade moved to imperial age
[9] Indians
* Civ bonus: camels +1/+1 armor replaced with camels +1 pierce, +2 attack
* Team bonus camels bonus attack vs. buildings decreased (5 to 3)
* Elite elephant archers attack faster
* Receives keep upgrade
* Receives bombard tower
* Gains ring archer armor instead of Parthian tactics
* Elephant archers and elite elephant archer +1 attack
* Elephant archers costs -10 F, -5 G
* Imperial camel +1 pierce
[10] Japanese
* Parthian tactics removed
[11] Incans
* Civ bonus: remove "building costs -15% S", receive "eagle warrior costs -15%" instead
* Kamayuks, eagle warriors and slingers moves 15% faster with couriers upgrade (instead of 10%)
* Kamayuks bonus attack vs. elephants, camels increased
* Slingers bonus vs. siege weapons increased
[12] Celts
* Woad raiders and elite woad raiders +1 pierce
[13] Franks
* Bearded axe upgrade is available in castle age, and chivalry upgrade moved to imperial age
* Bearded axe gives throwing axemen +2 range instead of +1
[14] Koreans
* Civ bonus: "Free tower upgrades" removed, replaced with "free ballistics and bombard tower upgrade" (requires university)
* Team bonus: returned to AoC (mangonels and onagers minimum range reduced -> mangonels and onagers range increased)
* Receive blast furnace
* War wagon costs -10 W
[15] Huns
* Faith removed
* Tarkan bonus attack vs. buildings increased
* Imperial age cavalry archer costs -20% (instead of -25%)
etc
Fix Corpse Graphic (Eagle Warrior, Elite Eagle Warrior)
3. Challenging AI
Check out the new unofficial FE 3.0 Mod,
Providing new building sets, units, balance and more!
Comparing with "The Conquerors", The Forgotten Empires 3.0 Version's features is
1. New 5 civilizations.
2. New 9 Building set.
3. New 28 Unique technology for civilizations.
4. Various and improved computer AI.
5. HD Resolution.
6. Improved graphics for Cliff, Icon, Fire, Monk and etc.
Beyond existing version, it becomes more amusing, more varied "Age of Empires 2".
Features
1. New Building Set
Magyar
Viking
British
Byzantine
Spanish
Slav
Italian
Indian
Korean
2.New Unit Graphics
Genova Crossbowman
Boyar
Magyar Hussar
Janissary
Paladin Icon
Elite Eagle Warrior Icon
Elephant Archer
Monk
Saracen, Indian, Persian, Turk
Monk
Korean, Japanese, Mongol, China
3. Balance
[1] Common features
* Eagle warrior upgrade costs -50% (150 F, 100 G)
* Two-handed swordsman +1 attack (from 11)
* Petard +5 pierce armor (from 2)
* Eagle warrior moves faster (faster than eagle scout, slower than elite)
[2] Mayans
* Palisade walls and gates is not affected by Mayan team bonus (walls cost -50%)
[3] Magyars
* Magyar hussar bonus attack vs. siege weapons decreased
* Civ bonus: Free melee attack upgrades bonus removed, replaced with "melee attack upgrades cost -80%"
* Hoardings removed
* Champions removed
[4] Vikings
* Chieftains upgrade gives berserk bonus attack vs. cavalry +2 (instead of +4)
* Chieftains upgrade cost 400 F, 250 G (from 700 F, 400 G)
* Berserkergang upgrade cost 700 F, 300 G (from 850 F, 400 G)
* Berserk +3 HP (52 to 55), Elite +5 HP (60 to 65)
[5] Byzantines
* Free town patrol upgrade
[6] Slavs
* Free squires upgrade
* Received faith
* Boyars and elite boyars +1 armor, +1 attack
[7] Aztecs
* Jaguar warriors costs +5 F, -5 G
* Jaguar warriors and elite jaguar warriors +5 HP
[8] Italians
* Elite Genoese crossbowman +1 attack
* Received squires
* Caravan upgrade costs free (requires cartography)
* Condottiero +2 pierce
* Condottiero moves faster
* Condottiero costs +10 F, -10 G
* Condottiero gets bonus armor vs. infantry
* Condottiero bonus attack vs. gunpowder units increased
* Silk road upgrades is now in castle age, and pavise upgrade moved to imperial age
[9] Indians
* Civ bonus: camels +1/+1 armor replaced with camels +1 pierce, +2 attack
* Team bonus camels bonus attack vs. buildings decreased (5 to 3)
* Elite elephant archers attack faster
* Receives keep upgrade
* Receives bombard tower
* Gains ring archer armor instead of Parthian tactics
* Elephant archers and elite elephant archer +1 attack
* Elephant archers costs -10 F, -5 G
* Imperial camel +1 pierce
[10] Japanese
* Parthian tactics removed
[11] Incans
* Civ bonus: remove "building costs -15% S", receive "eagle warrior costs -15%" instead
* Kamayuks, eagle warriors and slingers moves 15% faster with couriers upgrade (instead of 10%)
* Kamayuks bonus attack vs. elephants, camels increased
* Slingers bonus vs. siege weapons increased
[12] Celts
* Woad raiders and elite woad raiders +1 pierce
[13] Franks
* Bearded axe upgrade is available in castle age, and chivalry upgrade moved to imperial age
* Bearded axe gives throwing axemen +2 range instead of +1
[14] Koreans
* Civ bonus: "Free tower upgrades" removed, replaced with "free ballistics and bombard tower upgrade" (requires university)
* Team bonus: returned to AoC (mangonels and onagers minimum range reduced -> mangonels and onagers range increased)
* Receive blast furnace
* War wagon costs -10 W
[15] Huns
* Faith removed
* Tarkan bonus attack vs. buildings increased
* Imperial age cavalry archer costs -20% (instead of -25%)
etc
Fix Corpse Graphic (Eagle Warrior, Elite Eagle Warrior)
3. Challenging AI