Hey guys,
I'm writing a book about learning AoC but since I've discovered that I can't use any in-game screenshots then I had to remove/adapt some of the things I was making/made. One of those is this image where all units' speed is put on a scale for a simpler visualization.
Since i can't see a good way to make this information look as good as it is in this picture without using in-game images, then I will probably remove this mini-chapter from the book and leave it here.
Enjoy, if you find any mistakes please do tell, though I believe the information is correct as it was all taken from GeniED data.
• Only infantry and archers can go inside rams;
• Only infantry makes rams go faster;
• The more inside, the faster it goes, linearly;
• The siege ram is faster than the other two, it’s base speed is = having 2 infantry inside the other 2.
Units not represented belong to the class of some represented unit. For example, the archer represents all archer, crossbowman and arbalest; the pikeman represents spearman, pikeman and halberdier, the samurai represents itself and its elite, etc.
Higher resolution version: http://imgur.com/BWrgEvp
EDIT: fixed Berseker, Monk and upgraded scout. Thanks ! I remembered that initially i took the values from another table, then only after did I discover GeniED, and it seems my first source had a few incorrect values (have speeds changed due to any patch?).
I'm writing a book about learning AoC but since I've discovered that I can't use any in-game screenshots then I had to remove/adapt some of the things I was making/made. One of those is this image where all units' speed is put on a scale for a simpler visualization.
Since i can't see a good way to make this information look as good as it is in this picture without using in-game images, then I will probably remove this mini-chapter from the book and leave it here.
Enjoy, if you find any mistakes please do tell, though I believe the information is correct as it was all taken from GeniED data.
• Only infantry and archers can go inside rams;
• Only infantry makes rams go faster;
• The more inside, the faster it goes, linearly;
• The siege ram is faster than the other two, it’s base speed is = having 2 infantry inside the other 2.
Units not represented belong to the class of some represented unit. For example, the archer represents all archer, crossbowman and arbalest; the pikeman represents spearman, pikeman and halberdier, the samurai represents itself and its elite, etc.
Higher resolution version: http://imgur.com/BWrgEvp
EDIT: fixed Berseker, Monk and upgraded scout. Thanks ! I remembered that initially i took the values from another table, then only after did I discover GeniED, and it seems my first source had a few incorrect values (have speeds changed due to any patch?).