Selected some very good ones, though hard to play on Ara for various reasons (too weak in Feudal/Castle against more "earlier" civs, insanily limited options in Imp, mediocre rushing options in Castle, no early eco bonuses, etc.)
Which one is the more trickier to play against a Hun/Maya/Mongol/Japanese...and why did you choose it?
Which one is the more trickier to play against a Hun/Maya/Mongol/Japanese...and why did you choose it?