So frustrating. I can't find the balance between military and eco. The game feels so hard to play. I feel like just going one tc every game.
http://www.voobly.com/match/view/12508746
http://www.voobly.com/match/view/12508746
Well, I just took a quick look at research tab and it looks like both of you were making mainly hussars in imp? If that is the case and you still have that bad k/d ratio, you might wanna pick your fights better/lose less vills to raids.
My goal right now is just to get ahead in eco and vills, but I don't really have a plan otherwise.
My goal right now is just to get ahead in eco and vills, but I don't really have a plan otherwise.
Here.
Your goal should be to destroy your opponent. Make him feel so bad he just wants this to stop and say gg and leaves.
This should lead you to a gameplan, how will I, considering all the in-game datas you receive, make him feel this bad.
Killing your opponent isn't an all in
You've never seen a top player apply big pressure in castle age or forward men at arms in an important game? If you're assuming these strategies are all ins then a boom is just as much of an 'all in' as a forward. Spaden and mirkomurphy got it right, it just looks like you're taking bad fights. Focus on your army more, rather than the optimal position of a wood cutter. He's going to get you like 10 more wood a minute, where as if you lose the fight you've lost hundreds of resources.Killing your opponent isn't an all in
The top players don't castle age allin in serious games so I don't think I'm too far off base. Basically your answer is to just forward or m@a or castle age allin every game which is not specific to my problem of constantly losing games with 20+ vills. I've got of band-aid fixed it by going one tc and slower into 2 and 3 tc. It's not like I'm playing top players so I think I should be able to get away with 3 tc more on bad maps, it seems like cebdos got it to work at 18xx-19xx way more often than I thought it would. I'm not really sure what he does differently except he seems to always find the perfect hill by his base to patrol.
Just watched the game, and as I expected you just lost all your army time and time again.
37 min: Did some good raiding but then got trapped and lost all your CA
39-44 mins: Lost so many CA and skirms, 2 mangonels, and 5 rams
46-48 mins: Again, a load of skirms and CA
And yes, when I give a time range it means that ENTIRE time
You've never seen a top player apply big pressure in castle age or forward men at arms in an important game? If you're assuming these strategies are all ins then a boom is just as much of an 'all in' as a forward. Spaden and mirkomurphy got it right, it just looks like you're taking bad fights. Focus on your army more, rather than the optimal position of a wood cutter. He's going to get you like 10 more wood a minute, where as if you lose the fight you've lost hundreds of resources.Killing your opponent isn't an all in
The top players don't castle age allin in serious games so I don't think I'm too far off base. Basically your answer is to just forward or m@a or castle age allin every game which is not specific to my problem of constantly losing games with 20+ vills. I've got of band-aid fixed it by going one tc and slower into 2 and 3 tc. It's not like I'm playing top players so I think I should be able to get away with 3 tc more on bad maps, it seems like cebdos got it to work at 18xx-19xx way more often than I thought it would. I'm not really sure what he does differently except he seems to always find the perfect hill by his base to patrol.
Watch more games then.
147 vils are too much if u doing trash only. Also add more rams, rams are good against thrash units. You main problem is you dont care too much about your army/battles. You are like ok i got nice eco,many vils and now i deserve to win. Making farms, building a nice base doesnt bring you the game, killing units does.
First game Barles vs Daut is a classic example. Barles ahead in villies, but due to losing pretty much all fights and idled woodline he lost morale and then game.