It still does. It has never been stated in the tech tree even though it really should.Does warwolf still give briton 100% accuracy ? It doesn't say so in de tech tree.
It still does. It has never been stated in the tech tree even though it really should.
+1 those tree gaps are horrendous. Also why do maps spawn 3 pig + 3 geese + 1 cow + 1 turkey.. was it too bad that they spawned only 1 type of herdable.I think those serengetti woodlines should stay at serengetti and doesnt add much to other maps like arabia, gold rush, nomad, and so on.
Also wawolf gives splash damage like onagers - hits your own units.Does warwolf still give briton 100% accuracy ? It doesn't say so in de tech tree.
Not being able to double click them all pisses me off+1 those tree gaps are horrendous. Also why do maps spawn 3 pig + 3 geese + 1 cow + 1 turkey.. was it too bad that they spawned only 1 type of herdable.
Also, can they revert nomad to the way it was? DE nomad spawns significantly little gold and stone. I'm not sure why; but it dumbs down the gameplay.
Not being able to double click them all pisses me off
I'm pretty sure they fixed that in last update like 2 weeks agoNot being able to double click them all pisses me off
NahI'm pretty sure they fixed that in last update like 2 weeks ago
my boi spirit of the law did the mathIs it just me or did conversions suddenly happen immediately always?
Especially kts seems to just be insta converted lol
(and yes i lost points and no im not very happy about it 24)
I love how rather than using a stopwatch, he uses a table that converts villager creation percentage to time. Credit to Neilkaz from MFO.my boi spirit of the law did the math
Do Monks Convert Faster in DE?
Monks suddenly feel like they're converting units a lot faster in Definitive Edition, so I wanted to investigate exactly how much faster it is. 0:27 How to t...www.youtube.com
Don't you enjoy fighting exact same civs over and over again? Smh youth these daysThe fact people pick civ without my knowledge is making the ranked matchmaking less and less enjoyable for me.
Sad that youth these days dont know how fun arabia huns war wasDon't you enjoy fighting exact same civs over and over again? Smh youth these days
The pathing seems to be getting worse and worse... lol
I have the exact same feeling, honestly. The amount of villagers getting idle on the woodline, the amount of villagers getting stuck while walking in the same direction. Units freezing on point in attack moves/patrolling or sometimes your brain is just better to see the optimal path because it's on one screen. Then you are clicking and the units get stuck, walk somewhere completely else, attack a random unit/building (greeetings to rams). It's unbelievable how the studios can publish such a game in this state. This game would have needed another 4-6 months of full-time work to be a Definitive Edition as far as you can do a DE on Genie with all its' bugs and flaws.
How curious is that, you are describing my experience on voobly while playing TG's with southamerica, aussie and asian players, so most of those issues have been very common with laggy games in the past, lag or high latency causes those bugs in the simulation, not the platform by itself.
About the path finding i haven't had problems in multiplayer games, only with the rams, on single player while doing the campaigns for the achievements i have found the worst path finding ever created but i assume it has to do something with the scripts or triggers of the own campaign.
Happened to me yesterday... Group of 20 kts died because every time I ordered them to retreat they got stuck. Way points are no longer working either , since villies get stuck and then unstuck but follow their own path instead. Interface buttons randomly disappears, you can not click units or research even with hotkeys. Instead of CTD my game casually disconnects now, which did not happen before. Seriously **** this game... I hope people will abandon this wreck and go back to voobly.The pathing seems to be getting worse and worse... lol