I feel like they should do a bit more building damage overall but I'm kind of shitty so I'd rather hear opinions from good players.
Tarkan definitely needs a buff in my opinion, it's elite counterpart seems ok but the normal tarkan is just bad, it loses to magyar hussars 1v1, loses horribly vs knights, has low attack so it's not as good for killing xbows, barely kills TCs faster than knights do, can't put much of a fight against infantry either.
Maybe Atheism could change to give them additional building damage.
+1, what about Elephants... I dont see elephants done often...What about woad raiders? Are they good?
well I think that this isnt the fault of the technology. I believe Standard should be the standard way of play, the games are way more exciting when there is a race against the clock. It also gives an added objective of collecting relics. If most were played in Standard as well, then this tech actually doesnt prove to be a disadvantage for Huns (as they would simply be without a UT)Maybe Atheism could change to give them additional building damage.
+1 Atheism is the worst UT and it's pretty useless in Conquest games, which are the majority.
well I think that this isnt the fault of the technology. I believe Standard should be the standard way of play, the games are way more exciting when there is a race against the clock. It also gives an added objective of collecting relics. If most were played in Standard as well, then this tech actually doesnt prove to be a disadvantage for Huns (as they would simply be without a UT)Maybe Atheism could change to give them additional building damage.
+1 Atheism is the worst UT and it's pretty useless in Conquest games, which are the majority.
In tourneys like 1v1 ara, conquest is good, but it wouldnt matter a ton. I think much more fun games are played when there is an added element like a wonder. (not to be confused with the Latvian superhero)
What about Wood Riders and Elite Wood Riders? Are they worth to recruit them instead two-hand swordsman or champions?
Only cost wise if you are making them in barracks :$Woads suck but elite woads are sexy ! Woads(anti infantry) even lose to husks(anti archer) both cost-wise and in numbers.
Woad raiders aren't anti-infantry though.They're more like a fast champion. I think they have a bonus against buildings. They're best at raiding and killing archers, siege and monks, due to their speed.Woads suck but elite woads are sexy ! Woads(anti infantry) even lose to husks(anti archer) both cost-wise and in numbers.
Only cost wise if you are making them in barracks :$Woads suck but elite woads are sexy ! Woads(anti infantry) even lose to husks(anti archer) both cost-wise and in numbers.
Only cost wise if you are making them in barracks :$Woads suck but elite woads are sexy ! Woads(anti infantry) even lose to husks(anti archer) both cost-wise and in numbers.