This is going to be the final release for the SY Map Pack.
/* changes to v4 (final) */
- Removed SY_PILGRIMS from the map list.
- Fixed resources on SY_CHAOS_PIT made all the resources balanced for each players. Also, balanced the resources on 1v1 too.
Decreased the amount of Stone in the pit. Limited 2x stone piles to each players.
- Fixed a problem on SY_ATOLL where resources would almost always spawn close to the shoreline. Moved the resources away from the shoreline.
- Fixed boars not spawning on SY_ATOLL_v2.
- Removed Wolfs from SY_ATOLL, slightly increased base size on SY_ATOLL and edited the lands with few details.
- Made it less likely for Berries on SY_CARRIBBEAN and SY_CONTINENTAL to spawn on the shoreline.
- Added map instructions to AI (Computers) on each map so they know how to play them better.
- Fixed "nomad_resources" on SY_NOMAD. You can now place TC on SY_NOMAD without gathering wood.
- SY_Continental_v2, SY_Nomad_v2, SY_Atoll_v2, SY_Caribbean_v2 and SY_Chaos_Pit_v4.
SY_Map_Pack is now 24 maps:
start_random
percent_chance 5 #define SY_ACCESSIBLEOASIS
percent_chance 4 #define SY_ACROPOLIS
percent_chance 4 #define SY_ATOLL
percent_chance 4 #define SY_BEDOUINS
percent_chance 5 #define SY_BOARDS_OF_CANADA
percent_chance 4 #define SY_CARIBBEAN
percent_chance 4 #define SY_CHAOS_PIT
percent_chance 4 #define SY_CLIFFYARENA
percent_chance 4 #define SY_CONTINENTAL
percent_chance 4 #define SY_CROSS
percent_chance 4 #define SY_DESERTFOX
percent_chance 5 #define SY_DRY_ARABIA
percent_chance 4 #define SY_HIDEOUT
percent_chance 4 #define SY_HIPPOS_BELLY
percent_chance 4 #define SY_JDGROSSROX
percent_chance 4 #define SY_LAND_NOMAD
percent_chance 4 #define SY_MFOPLATEAU
percent_chance 4 #define SY_MFOWOOGY
percent_chance 5 #define SY_NOMAD
percent_chance 4 #define SY_PONDARENA
percent_chance 4 #define SY_RAFT
percent_chance 4 #define SY_SAHARA
percent_chance 4 #define SY_SEIZE_THE_HUMP
percent_chance 4 #define SY_ZERO
end_random
To get more information and pictures please see this thread:
viewtopic.php?f=864&t=101496
PLEASE NOTE:
The change in this thread from the thread above is that I have fixed SY_ATOLL.
SY_ATOLL is still broken in the download above.
If you want the fully working newest version get the one I upload here.
Thanks for looking.
Sincerely HJ.
/* changes to v4 (final) */
- Removed SY_PILGRIMS from the map list.
- Fixed resources on SY_CHAOS_PIT made all the resources balanced for each players. Also, balanced the resources on 1v1 too.
Decreased the amount of Stone in the pit. Limited 2x stone piles to each players.
- Fixed a problem on SY_ATOLL where resources would almost always spawn close to the shoreline. Moved the resources away from the shoreline.
- Fixed boars not spawning on SY_ATOLL_v2.
- Removed Wolfs from SY_ATOLL, slightly increased base size on SY_ATOLL and edited the lands with few details.
- Made it less likely for Berries on SY_CARRIBBEAN and SY_CONTINENTAL to spawn on the shoreline.
- Added map instructions to AI (Computers) on each map so they know how to play them better.
- Fixed "nomad_resources" on SY_NOMAD. You can now place TC on SY_NOMAD without gathering wood.
- SY_Continental_v2, SY_Nomad_v2, SY_Atoll_v2, SY_Caribbean_v2 and SY_Chaos_Pit_v4.
SY_Map_Pack is now 24 maps:
start_random
percent_chance 5 #define SY_ACCESSIBLEOASIS
percent_chance 4 #define SY_ACROPOLIS
percent_chance 4 #define SY_ATOLL
percent_chance 4 #define SY_BEDOUINS
percent_chance 5 #define SY_BOARDS_OF_CANADA
percent_chance 4 #define SY_CARIBBEAN
percent_chance 4 #define SY_CHAOS_PIT
percent_chance 4 #define SY_CLIFFYARENA
percent_chance 4 #define SY_CONTINENTAL
percent_chance 4 #define SY_CROSS
percent_chance 4 #define SY_DESERTFOX
percent_chance 5 #define SY_DRY_ARABIA
percent_chance 4 #define SY_HIDEOUT
percent_chance 4 #define SY_HIPPOS_BELLY
percent_chance 4 #define SY_JDGROSSROX
percent_chance 4 #define SY_LAND_NOMAD
percent_chance 4 #define SY_MFOPLATEAU
percent_chance 4 #define SY_MFOWOOGY
percent_chance 5 #define SY_NOMAD
percent_chance 4 #define SY_PONDARENA
percent_chance 4 #define SY_RAFT
percent_chance 4 #define SY_SAHARA
percent_chance 4 #define SY_SEIZE_THE_HUMP
percent_chance 4 #define SY_ZERO
end_random
To get more information and pictures please see this thread:
viewtopic.php?f=864&t=101496
PLEASE NOTE:
The change in this thread from the thread above is that I have fixed SY_ATOLL.
SY_ATOLL is still broken in the download above.
If you want the fully working newest version get the one I upload here.
Thanks for looking.
Sincerely HJ.