do you guys can divided all civ in aoc into 2-3 level? (this is supposed to fight in land not water map, map could be ara/bf/land nomad/arena/oasis etc)
example : super civ, good civ and normal civ each in all age (dark, feudal, castle, imp)
for me maybe i can tell in imperial there are several civ that can be saying as "super" because its economy or troops power.
IMPERIAL AGE
super civ
1. aztec : the economy power + if we can get 2-3 relic also cheap unit but powerfull (+4 attack research inside castle)
combo : EEW + pike + monk + siege ram
2. goth : faster creation in barrack + 10 more pop
combo : EH + halb + siege ram
3. spanish : nothing in economy but building 30% faster and bombard/hand cannon 15% accurate
combo : EC + Hussar + Bombard canon/Siege Ram
4. Mongol : easy to boom especially if got more deer
combo : EM + hussar + Siege Ram
5. Turk : free in gunpowder research + automatically scout upgrade to light & hussar makes turk can reach imp in faster time with good troops.
combo : hand cannon + hussar + bombard cannon
good civ
1. celt : EWoad raider + halb + ram
2. teuton : pala + handcannon + ram
3. persian: pala + handcannon + ram
4. mayan : EP + halb + ram
5. huns : HCA + hussar + ram + halb
normal civ
1. byzanties : ECatapract + halb + E skirm + ram
2. chinnese : EChukonu + halb + ram
3. briton : Elongbow + halb + ram
4. viking : arbalest + halb + mangonel + ram
5. korean : EWW + halb + ram
6. japanese : ESam + halb + ram
7. saracen : EMameluke + Hussar + ram
8. frank : pala + EThrowing Axeman + ram
Castle Age : ???
Feudal : ???
Dark Age : ???
example : super civ, good civ and normal civ each in all age (dark, feudal, castle, imp)
for me maybe i can tell in imperial there are several civ that can be saying as "super" because its economy or troops power.
IMPERIAL AGE
super civ
1. aztec : the economy power + if we can get 2-3 relic also cheap unit but powerfull (+4 attack research inside castle)
combo : EEW + pike + monk + siege ram
2. goth : faster creation in barrack + 10 more pop
combo : EH + halb + siege ram
3. spanish : nothing in economy but building 30% faster and bombard/hand cannon 15% accurate
combo : EC + Hussar + Bombard canon/Siege Ram
4. Mongol : easy to boom especially if got more deer
combo : EM + hussar + Siege Ram
5. Turk : free in gunpowder research + automatically scout upgrade to light & hussar makes turk can reach imp in faster time with good troops.
combo : hand cannon + hussar + bombard cannon
good civ
1. celt : EWoad raider + halb + ram
2. teuton : pala + handcannon + ram
3. persian: pala + handcannon + ram
4. mayan : EP + halb + ram
5. huns : HCA + hussar + ram + halb
normal civ
1. byzanties : ECatapract + halb + E skirm + ram
2. chinnese : EChukonu + halb + ram
3. briton : Elongbow + halb + ram
4. viking : arbalest + halb + mangonel + ram
5. korean : EWW + halb + ram
6. japanese : ESam + halb + ram
7. saracen : EMameluke + Hussar + ram
8. frank : pala + EThrowing Axeman + ram
Castle Age : ???
Feudal : ???
Dark Age : ???