simple, Obejcts >Units>Gaia>Javelina put it on the map
Then make trigger,
- condition >timer>set 1 sec(put only numer)
- effect>change object HP> write how many HP u want>set object, click on the boar >set ground, click tile under the boar
Do same with scout, save scenario
Then make trigger,
- condition >timer>set 1 sec(put only numer)
- effect>change object HP> write how many HP u want>set object, click on the boar >set ground, click tile under the boar
Do same with scout, save scenario