This is what I have done few months ago and posted in the official forum.
Playing 50 games in a row and giving out the real stat. (My TG elo was around 2500, solo elo around 1600)
https://forums.ageofempires.com/t/unfair-tg-ranked-game-the-problems-of-current-tg-game/132559
Well, now the TG is even worse with full of smurfs for those premade teams.
50 Games Summary (as a solo player in TG):
My favored map Arabia = 16% (8/50)
Win rate in total = 42% (21/50)
4 solo vs 4 solo, total win rate = 62% (13/21)
4 solo vs 4 solo, total win rate = 73% (11/15) (not counting below 6 ridiculous matches)
There are total 6 games aren't fair at all (Surprised? and Yes, 8 solo players in the game and they can't evenly distribute the teams)
My team avg elo > opponets near or over 100, win rate = 100% (2/2)
Opponets avg elo > my team near or over 100, win rate = 0% (0/4)
4 solos vs duo/premade team, win rate = 31% (5/16)
4 solos vs duo/premade team, win rate = 38% (5/13) (eliminate 2 smurf games and 1 elo > 100 difference)
I was solo but in the premade team VS premade team, win rate = 42% (3/7)
I was solo but in the premade team vs solo, win rate = 50% (1/2)
Lost due to someone quit the game / afk = 8% (4/50)
Win due to someone quit the game / afk = 0% (0/50)
1. The win rate difference for a solo player vs solo or premade is 73% and 38%.
2. Solo player favored map is a joke. (16% only)
3. Solo player needs to play almost every different maps while premade team can totally get rid of this challenge. (As they have more ban choices and more favored map votes.)
TG is a joke for solo players, no matter the smurfs abuse or not (and yeah, smurfs 90% are in the premade team as well).
I only play TG causally when I dont want a intense 1v1 game.
Playing 50 games in a row and giving out the real stat. (My TG elo was around 2500, solo elo around 1600)
https://forums.ageofempires.com/t/unfair-tg-ranked-game-the-problems-of-current-tg-game/132559
Well, now the TG is even worse with full of smurfs for those premade teams.
50 Games Summary (as a solo player in TG):
My favored map Arabia = 16% (8/50)
Win rate in total = 42% (21/50)
4 solo vs 4 solo, total win rate = 62% (13/21)
4 solo vs 4 solo, total win rate = 73% (11/15) (not counting below 6 ridiculous matches)
There are total 6 games aren't fair at all (Surprised? and Yes, 8 solo players in the game and they can't evenly distribute the teams)
My team avg elo > opponets near or over 100, win rate = 100% (2/2)
Opponets avg elo > my team near or over 100, win rate = 0% (0/4)
4 solos vs duo/premade team, win rate = 31% (5/16)
4 solos vs duo/premade team, win rate = 38% (5/13) (eliminate 2 smurf games and 1 elo > 100 difference)
I was solo but in the premade team VS premade team, win rate = 42% (3/7)
I was solo but in the premade team vs solo, win rate = 50% (1/2)
Lost due to someone quit the game / afk = 8% (4/50)
Win due to someone quit the game / afk = 0% (0/50)
1. The win rate difference for a solo player vs solo or premade is 73% and 38%.
2. Solo player favored map is a joke. (16% only)
3. Solo player needs to play almost every different maps while premade team can totally get rid of this challenge. (As they have more ban choices and more favored map votes.)
TG is a joke for solo players, no matter the smurfs abuse or not (and yeah, smurfs 90% are in the premade team as well).
I only play TG causally when I dont want a intense 1v1 game.
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