Deadline to play these games is 27th August.
Winner Bracket - Final: (Bo7)
Game 1: 4v4, SYNC_Arabia, Hidden Different Civilizations per team.
Game 2: 4v4, SYNC_Migration, Hidden Different Civilizations per team, no Japanese and Vikings.
Game 3: 4v4, SYNC_Land_Nomad, Hidden Different Civilizations per team.
Game 4: 4v4, Home map of whoever is losing after Game 3, Hidden Different Civilizations per team.
Game 5: 4v4, Home map of whoever is winning after Game 3, Hidden Different Civilizations per team.
Game 6: 4v4, SYNC_Microphone, Hidden Different Civilizations per team.
Game 7: 4v4, SYNC_Fortress (Regicide), Hidden Different Civilizations per team.
After completion if there is a disconnection both teams must send the recorded games to prv_limb, who will then post all recorded games to avoid any spoilers.
Gl hf
Winner Bracket - Final: (Bo7)
Game 1: 4v4, SYNC_Arabia, Hidden Different Civilizations per team.
Game 2: 4v4, SYNC_Migration, Hidden Different Civilizations per team, no Japanese and Vikings.
Game 3: 4v4, SYNC_Land_Nomad, Hidden Different Civilizations per team.
Game 4: 4v4, Home map of whoever is losing after Game 3, Hidden Different Civilizations per team.
Game 5: 4v4, Home map of whoever is winning after Game 3, Hidden Different Civilizations per team.
Game 6: 4v4, SYNC_Microphone, Hidden Different Civilizations per team.
Game 7: 4v4, SYNC_Fortress (Regicide), Hidden Different Civilizations per team.
- The custom made SYNC_ maps have to be used for every game of the tournament, make sure to use the maps that have the SYNC_ prefix. All maps for the tournament can be downloaded here. Any results of games played on non SYNC_ maps will not count.
- The games must be played using the SY Nations Cup 2017 Mod and the VCOM Ladder in the Voobly Nations Cup Tournament Lobby.
After completion if there is a disconnection both teams must send the recorded games to prv_limb, who will then post all recorded games to avoid any spoilers.
Gl hf