Imo, since every1 already knows and expects the EEW+EPA combo, it is VERY likely they will also be ready to counter it. Going full cav+guns, or champ+Eskirms combo, or stg else , accompanied by siege.Mayans..
Strong flank civ and decent pocket civ, totally rox in imperial with 100 hp eew and elite plumed archers.
Yeah, noted and respected.Aztecs, then Incas, then Mayans.
Mayans..
Strong flank civ and decent pocket civ, totally rox in imperial with 100 hp eew and elite plumed archers.
AgreeMayans..
Strong flank civ and decent pocket civ, totally rox in imperial with 100 hp eew and elite plumed archers.
I dont know in AOFE cause all the nerfs they are doing to mayans and such, but in AOC i LOVE mayan pocket, u only need to not waste army, u gonna get better eco than kts pocket, u gonna imp earlier than him, with a big mass of plums archers that are easily upgradable to ELITE. For me mayans are strong pocket too.
Mayans: On open maps, they have one of the best archer flushes in the game. On closed maps, the combination of EEW and EPA rocks in mid-imperial, and now their EPA can demolish buildings like nothing. They can also do an PA castle age rush in pocket maps. Mayans are probably the strongest late game out of all the meso civs.
aztecs dont get galleonNobody has mentioned 15% military production for aztecs. This is HUGE for water maps.
They're actually among the best on water maps in dark/feudal/castle (good economy + production bonus), but they fall horribly behind in imperial.aztecs dont get galleonNobody has mentioned 15% military production for aztecs. This is HUGE for water maps.
well then again it is a team gameFast Fire Ships were actually quite good on AoC, and are even better on AoFE, but it's still so bad not having Galleons
It is a general reference.Mayans dont have champs