50% of the maps are very unfair and have a very bad distribution of mines(gold/stone or even wood) the other´s are ok i guess, the percentage i just gave is totally random 11, but still i´ve played some maps where 1 team has wood and the other doesn´t(Lakes land i think) or the one with wood on the middle beeing to unfair, or half of the map having back golds and the other half back stones.
So im preetty sure many games will be determined by luck or will force a lot of sling to avoid loosing in post imp, is it possible to check few of the maps that have this possible scenario most times and remove them, or we keeping it like this?
So im preetty sure many games will be determined by luck or will force a lot of sling to avoid loosing in post imp, is it possible to check few of the maps that have this possible scenario most times and remove them, or we keeping it like this?