SC2 is very enjoyable. But anyway, about the margin for error guys, there is a massive difference in skill between a world class SC2 player like Rain or Zest and your average top 50 GM player. If you extend that to something like comparing a world class player to the top 1% in SC2, it's like comparing Viper to a 1400.
It's weird to talk about skill requirement... In any game where you face human opponents with similar chances for win, skill requirement is unlimited and you need to play better than your opponent. Am i not right?
I mean even if you did a simpler game with less units, strategies, whatever, you would still always have room for improvement until you beat every other player consistently
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