All the desync issues have should now be succesfully resolved (thanks to scripter64 for the explanation, and thanks for Pyroptere for debugging the map with me - it was a huge help). With those fixes are a couple of other bugfixes aswell. Pay special attention to Holy Crest which have recieved a big update as people had found uncompetitive (yet very clever
) ways to abuse the map layout.
The following maps have been updated:
It's very important that every player that has an old version of these maps delete the old files manually from their computer. Otherwise, they might conflict when trying to download the new updated version.
Again, I'm very sorry for the trouble that this has caused during the tournament. I hope that these updates will allow for a smooth tournament in the elimination stage an onwards.

The following maps have been updated:
- African Waters
- Fixed an issue that could cause games to become out of sync.
- Boundary Brawl
- Fixed an issue that could cause games to become out of sync.
- Campo Marsh
- Fixed an issue that could cause games to become out of sync.
- Forests surrounding the corners should now correctly display as dragon forest instead of pine forests (this is purely cosmetic, but it helps to make it more identical to the original HD version).
- Shimoga
- Fixed an issue that could cause games to become out of sync.
- Forests should now correctly display as rainforest instead of oak forests (this is purely cosmetic, but it helps to make it more identical to the original HD version).
- The middle shallows is now buildable.
- Sandy Crater
- The map has been successfully converted to Voobly.
- Fixed a bug that would cause the donkeys to not always spawn.
- Holy Crest
- The map has been succesfully converted to Voobly.
- Forests now scale correctly on all map sizes.
- Ponds now scale correctly on all map sizes.
- The amount of ponds have been drastically decreased.
- Changed terrains to be less noisy.
- The size of player lands have been decreased.
- Some of the rocks surrounding player lands will have an updated jungle appearance.
- Goats will now spawn more evenly inside the player lands.
- Players now spawn with a horse.
- The amount of forest around the spawns has been decreased.
- Start with more villagers when playing regicide.
- The opening of each player land has been widened.
- Added more forests around the map.
- Slightly more relics now spawn in the middle.
- Fixed a bug where javelinas (boars) would sometimes not spawn.
- Javelinas (boars) are moved closer to players town centers.
- Added support for regicide.
- Spawns have pushed slightly further away from the middle.
- Forage bushes have been scattered around the map.
It's very important that every player that has an old version of these maps delete the old files manually from their computer. Otherwise, they might conflict when trying to download the new updated version.
Again, I'm very sorry for the trouble that this has caused during the tournament. I hope that these updates will allow for a smooth tournament in the elimination stage an onwards.
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