Now that the TFS is almost over, what do you guys think in making a mod to change nothing but stone walls to castle age? It would give time to test it and see how it works for maybe using it in a big tg tournament in the future.
Now that the TFS is almost over, what do you guys think in making a mod to change nothing but stone walls to castle age? It would give time to test it and see how it works for maybe using it in a big tg tournament in the future.
Now that the TFS is almost over, what do you guys think in making a mod to change nothing but stone walls to castle age? It would give time to test it and see how it works for maybe using it in a big tg tournament in the future.
now i understand why u didnt play last SY matches
Now that the TFS is almost over, what do you guys think in making a mod to change nothing but stone walls to castle age? It would give time to test it and see how it works for maybe using it in a big tg tournament in the future.
now i understand why u didnt play last SY matches
Viper already asked for no stone walls in feudal age at the end of the Maldives tournament, when they (live) interview him.Now that the TFS is almost over, what do you guys think in making a mod to change nothing but stone walls to castle age? It would give time to test it and see how it works for maybe using it in a big tg tournament in the future.
Drush will be more powerful in that it will be hard to protect vills (actual micro needed). But it will also be weaker in that it delays you getting to feudal, and super vulnerable to man at arms and/or forwarding, which would likely be the real strongest strat in these no wall conditions.And moving palisades to feudal drush become even more powerful, and the circle goes on. :D