Recently all the tournaments [as of 2020.Sep. Ranked match/KOD] showed that in the top professional games, who forward without a huge advantage who lose the game.
So experts are reluctant to place tower to attack anymore. And speaking of defense, experts are more likely to do the hoang rush more and more. The feudal tower couldn't stand for seconds when facing the castle mangonels.
Maybe bringing the HP back or some other kinds of buffs.
Any thoughts?
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#Edit: I think any game change should follow this principle: "making more strategies viable through the gameplay".
I see some posts hold opinions against the fwd strat. Actually fwd is good as long as its not imbalanced and the opponent is able to defend, because it brings more strategies to the game, allows the players to think what he/she should play next. This makes game more interesting and players will be focusing more on decision-making.
And I don't see hoang style rush is problem, as long as the opponent has multiple ways of defending.
Nerfing mangonel may not be a good deal, because it "kills a playstyle", instead of "brings more strats into game", but I see buffing the feudal tower does. Just not making the tower rush an OP start, then its all good.
So experts are reluctant to place tower to attack anymore. And speaking of defense, experts are more likely to do the hoang rush more and more. The feudal tower couldn't stand for seconds when facing the castle mangonels.
Maybe bringing the HP back or some other kinds of buffs.
Any thoughts?
---
#Edit: I think any game change should follow this principle: "making more strategies viable through the gameplay".
I see some posts hold opinions against the fwd strat. Actually fwd is good as long as its not imbalanced and the opponent is able to defend, because it brings more strategies to the game, allows the players to think what he/she should play next. This makes game more interesting and players will be focusing more on decision-making.
And I don't see hoang style rush is problem, as long as the opponent has multiple ways of defending.
Nerfing mangonel may not be a good deal, because it "kills a playstyle", instead of "brings more strats into game", but I see buffing the feudal tower does. Just not making the tower rush an OP start, then its all good.
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