I'd like to start a discussion on the following points for these two units.
Tarkans
1) I feel Tarkans should get a minor speed boost so they are faster than Knights and Catapharacts, about the same as Cavalry Archers and Mamelukes.
2) Your thoughts on non-elite Tarkans getting +10 HP.
Boyar
I intend this to be the main topic of discussion. Currently Boyars feel like a melee oriented version of Paladins, I'd like them to have a different feel on their own. I have observed the other Cavalry units (Knights, Catapharacts and Tarkans) and would like to propose the following changes. What are your opinions if:
a. Boyars have their speed reduced to same as Conquistadors (Slower than Knights and Catapharacts). Elite Boyar's attack increased (reverted?) to 16 and upgrade cost increased to (atleast) 1500 Food and 750 Gold (like Catapharact's 1600 Food 800 Gold)? I have used Genie Editor to create the required files, if anyone wants to playtest (Also includes the Tarkan speed boost).
http://www.mediafire.com/download/j1syl ... p1.dat.zip
b. This one's maybe a little farfetched, but what if in addition to the speed nerf, their cost is increased to 70 Food (Original+20) and 85 Gold (Original+5) (+10 Food and +10 Gold compared to Knights) and upgrade cost increased to 1500 Food and 1000 Gold (similar to Knights requiring 1600 Food and 1050 Gold to become Paladins), but Elite Boyars have an base attack of 16 and HP of 150 (i.e 170 with Bloodlines) and pierce armour of 1 (maybe). At these stats, Elite Boyars can defeat Elite Teutonic Knights and Turkish Heavy Camels (1 vs. 1) similar to their Castle Age counterparts. Playtest file has non-Elite Tarkans revert to 90 HP like Conquerors and does not effect pierce armour.
http://www.mediafire.com/download/rp10b ... _x1_p1.zip
Tarkans
1) I feel Tarkans should get a minor speed boost so they are faster than Knights and Catapharacts, about the same as Cavalry Archers and Mamelukes.
2) Your thoughts on non-elite Tarkans getting +10 HP.
Boyar
I intend this to be the main topic of discussion. Currently Boyars feel like a melee oriented version of Paladins, I'd like them to have a different feel on their own. I have observed the other Cavalry units (Knights, Catapharacts and Tarkans) and would like to propose the following changes. What are your opinions if:
a. Boyars have their speed reduced to same as Conquistadors (Slower than Knights and Catapharacts). Elite Boyar's attack increased (reverted?) to 16 and upgrade cost increased to (atleast) 1500 Food and 750 Gold (like Catapharact's 1600 Food 800 Gold)? I have used Genie Editor to create the required files, if anyone wants to playtest (Also includes the Tarkan speed boost).
http://www.mediafire.com/download/j1syl ... p1.dat.zip
b. This one's maybe a little farfetched, but what if in addition to the speed nerf, their cost is increased to 70 Food (Original+20) and 85 Gold (Original+5) (+10 Food and +10 Gold compared to Knights) and upgrade cost increased to 1500 Food and 1000 Gold (similar to Knights requiring 1600 Food and 1050 Gold to become Paladins), but Elite Boyars have an base attack of 16 and HP of 150 (i.e 170 with Bloodlines) and pierce armour of 1 (maybe). At these stats, Elite Boyars can defeat Elite Teutonic Knights and Turkish Heavy Camels (1 vs. 1) similar to their Castle Age counterparts. Playtest file has non-Elite Tarkans revert to 90 HP like Conquerors and does not effect pierce armour.
http://www.mediafire.com/download/rp10b ... _x1_p1.zip