If anyone could explain to me the vil distribution that would allow me to castle at 16 30 instead of 17 30 and have enough wood for market, stable and smith, it would be very helpful. Shouldn't be too hard seeing as in most cases you won't have more than 32 33 vils for this whole thing.
My dark age goes like 30 vils. First 6 sheep, next 4 wood, 1 lures boar and hence 7gather from boar and sheep, 4 forager, 1 lurer and hence 8gather from boar and sheep, 1 farm, 1 stone, 3 more to finish the sheep and when boar's finished 4 of the hunters go deers, 4 to wood, 3 to gold, 2 to farms.
All hunters finished with hunting and sheep go farms except 2 which make barracks and go to gold. There'll be some mistakes in my explanation but my eco chart by the time I reach feudal looks like 9 lumberjacks 12-14 farmers, 5 6 gold miners. Something like that.
I want a better eco pan if someone can tell me...
My dark age goes like 30 vils. First 6 sheep, next 4 wood, 1 lures boar and hence 7gather from boar and sheep, 4 forager, 1 lurer and hence 8gather from boar and sheep, 1 farm, 1 stone, 3 more to finish the sheep and when boar's finished 4 of the hunters go deers, 4 to wood, 3 to gold, 2 to farms.
All hunters finished with hunting and sheep go farms except 2 which make barracks and go to gold. There'll be some mistakes in my explanation but my eco chart by the time I reach feudal looks like 9 lumberjacks 12-14 farmers, 5 6 gold miners. Something like that.
I want a better eco pan if someone can tell me...